Lighthouse Games

Senior Live Service Designer

Lighthouse Games

full-time

Posted on:

Origin:  • 🇬🇧 United Kingdom

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Job Level

Senior

Tech Stack

PythonSQL

About the role

  • Lighthouse Games is AAA studio in Leamington Spa; collaborate in a highly skilled, ambitious studio environment
  • Report to the Director of Live Service and be responsible for in-game revenue and audience metrics
  • Responsible for the levers that move engagement, retention and ARPU/ARPPU through live systems and content
  • Own monetization targets, setting and tracking monthly revenue, conversion and ARPPU, and driving corrective actions
  • Define sustainable meta systems (progression, season, live events) that scale, respect players time, and reinforce the core game
  • Model and tune the economy (currencies, sources/sinks, pacing, drops) and reward systems (pacing, aspiration, fairness); set alerts with Analytics and act on them
  • Define pricing bands and shape offer structures, bundles and promotions (including regional considerations)
  • Turn live pillars into shippable features and event templates; produce clear specs, configs and wireframes with acceptance criteria, edge cases and rollback plans
  • Work cross-functionally (game design, UI/UX, engineering, analytics) to shape and ship live features end-to-end; plan fail-safes and rollout via CMS/feature flags
  • Specify telemetry requirements for core loops and KPIs (DAU, ARPDAU, retention, funnel) so impact is measurable

Requirements

  • Significant experience in live/meta/game systems design, with at least one shipped live update you supported post-launch
  • Strong systems, meta, rewards and balance craft. You turn design intent into bands, templates and clear specs
  • Proven economy design & tuning: currencies, sources/sinks, XP pacing, pricing heuristics. You’ve fixed inflation/deflation and can operate within price/XP/drop bands
  • Proven experience delivering live meta progression (events, seasonal progression, milestone goals) and collection or cosmetic systems, including setting up templates and configuration to scale them
  • A modular, systems-first mindset. You create reusable tools, templates and configuration that keeps content velocity healthy and safe
  • Hands on shipping through data-driven configuration and editor tools, with quick, cross-discipline collaborative iteration, runbooks and calm incident execution
  • Crisp communication including concise specs, plain language explanations and strong cross-discipline alignment
  • Sound monetisation judgement and player value sense across regions and platforms
  • Working analytics skills including advanced Excel/Sheets (pivots, lookups, scenario modelling). You read dashboards/experiments and act
  • Desirable: Behavioural economics, micro/macro-economic background
  • Desirable: First-party platform experience including submissions, entitlements, regional pricing, age ratings
  • Desirable: Familiarity with live incident playbooks, rollback plans and monitoring
  • Desirable: Exposure to content tooling and pipelines, including localisation
  • Desirable: Basic SQL/Python a plus
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