Salary
💰 $138,900 - $186,200 per year
About the role
- Prototype and iterate on immersive XR experiences with a focus on emotional impact and user engagement
- Collaborate with creative teams to translate narrative and design goals into interactive features
- Provide technical leadership across multiple prototypes and tools, building scalable foundations for downstream teams
- Provide guidance and support to team members to ensure alignment with creative vision and business goals
- Conduct rigorous testing to identify and fix bugs or performance issues
- Act as technical owner for net new tools or experiences; define requirements and success metrics
- Build clear, modular documentation to enable smooth handoffs and scalability
- Collaborate with internal engineering teams and enterprise partners to deliver robust, adaptable solutions
- Mentor and develop junior team members
- Help author interactive development pipelines and real-time performance optimization
- Design, develop, and maintain high-quality game code, features, and systems
- Implement and optimize interactive mechanics, graphics rendering, AI algorithms, and networking systems
- Contribute to technical design discussions and conduct code reviews
- Stay current on industry trends and emerging XR technologies
Requirements
- 5+ years of experience in developing high impact software solutions working with Unreal
- Demonstrated experience building interactive applications in Unreal for XR, Console or PC
- Experience with Blueprints and C++ in Unreal for gameplay and interaction systems
- Portfolio or demo reel showcasing interactive XR or real-time experiences you created
- Strong understanding of real-time rendering, input systems, and performance optimization in Unreal
- Proficiency in programming languages commonly used in development, such as C++, C#, or Java
- Strong problem-solving skills, attention to detail, and the ability to work effectively in a fast-paced, collaborative environment
- Excellent communication and interpersonal skills
- Strong track record of interfacing with business and creative stakeholders to define requirements and support prototypes
- Passion for mentoring others and developing junior engineers
- Bachelor's degree in Computer Science, Software Engineering, or a related field
- Must be in the local area or willing to relocate (role is not remote)