Sony Interactive Entertainment

UI Designer

Sony Interactive Entertainment

contract

Posted on:

Origin:  • 🇺🇸 United States • California

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Job Level

Mid-LevelSenior

About the role

  • Build and maintain a scalable design system in Figma used across product teams.
  • Create and document user pattern libraries that guide UX and visual decisions.
  • Collaborate closely with artists, UX designers, and engineers to ensure the design system reflects and informs both visual and interaction standards.
  • Deliver UX wireframes and flows when needed, based on product requirements and player insights.
  • Champion consistency, accessibility, and usability through design operations and system governance.
  • Audit and evolve design components based on real-world use, feedback, and new creative direction.

Requirements

  • 3+ years of experience designing user interfaces for video games
  • Advanced knowledge of Figma
  • Understanding of fundamental layout principles, usability, and interface design best practices
  • Ability to produce high quality work quickly within strict deadlines and time constraints
  • Agility to work with frequent design changes and iterations
  • Excellent team player with strong verbal and written communication skills
  • General understanding of programming principles is a plus
  • A passion for video games is a plus
  • Experience working on Mobile apps/ Mobile games is a plus
  • Resume
  • Portfolio