Salary
💰 CA$30 - CA$32 per hour
About the role
- Review 3D props assets (models, materials, textures, and UV layouts) delivered by external vendors for visual and technical quality.
- Provide actionable, detailed feedback to vendors to ensure adherence to project style guides and specifications.
- Integrate approved props into the game engine, ensuring correct setup, scale, and optimization.
- Collaborate closely with internal leads, technical artists, and production teams to maintain pipeline efficiency.
- Identify and troubleshoot visual or technical issues related to props assets.
- Maintain documentation and communicate best practices for props production and asset review.
Requirements
- 1+ year of experience in a props artist or reviewer / outsourcing management role.
- At least one shipped title (console, PC, or equivalent).
- Strong understanding of prop art principles: modeling, texturing, materials, and real-time optimization.
- Proficient with Unreal Engine or a comparable real-time engine.
- Experienced in industry-standard tools such as Maya, Blender, Substance Painter/Designer, Photoshop, and ZBrush.
- Excellent communication and feedback delivery skills.
- Strong attention to detail and the ability to maintain consistency across multiple props assets.
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
3D modelingtexturingmaterialsreal-time optimizationprops asset reviewvisual quality assessmenttechnical quality assessment
Soft skills
communicationfeedback deliveryattention to detailcollaboration