Collaborate closely with Research Managers to plan and execute consumer insights and user research initiatives for products in the mobile gaming industry
Implement research plans by coordinating with vendors, cross-functional teams, and other stakeholders
Manage and conduct research and usability projects utilizing online tools such as Playtestcloud, Alchemer, Solsten
Support end-to-end research projects, utilizing a range of quantitative and qualitative research methodologies to address stakeholder inquiries
Create and develop survey and research briefs
Perform data analysis and effectively present research findings evaluating the potential appeal of game concepts, art styles, and overall market feasibility
Act as the advocate for player perspectives in regular product meetings, championing the importance of consumer research
Requirements
Passionate about gaming with relevant experience in the mobile gaming industry
Skilled in both moderated and unmoderated user research, with a focus on consumer research that informs decision-making
Strong communication skills, adept in storytelling and presentations to convey research insights effectively
Proficient in quantitative and qualitative research methods, with exceptional survey design skills
Experience with user research tools (e.g., usertesting.com, playtestcloud.com) is a plus
Experience with Playtestcloud, Alchemer, Solsten
Proficient in Excel, PowerPoint, G-suite, and familiar with data visualization tools like Looker
Knowledge of data manipulation and statistical analysis software (SPSS, SAS, or similar)
A degree in psychology, HCI, social sciences, or a related field is preferred