Wushu Studios

VFX Artist

Wushu Studios

contract

Posted on:

Origin:  • 🇬🇧 United Kingdom

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Job Level

Mid-LevelSenior

About the role

  • Create stunning visual effects that enhance gameplay and immerse players
  • Work closely with designers, artists, and developers to integrate effects into games
  • Design and produce particle systems and environmental effects (water, dust, fire)
  • Create and test new tools and share knowledge with the team
  • Proactively identify and solve problems before they impact development
  • Implement new techniques to speed up and improve art creation
  • Optimise content to ensure visual quality across platforms
  • Liaise between art and programming teams and communicate technical constraints

Requirements

  • Hands-on experience working with Unreal Engine.
  • Experience with VFX Niagara systems
  • Solid understanding of visual aesthetics, lighting, composition, and artistic principles.
  • Good knowledge of CG fundamentals (modelling, texturing, shading, lighting etc) within Maya, Max, Blender or similar.
  • Ability to debug and optimise complex assets and implement efficient rendering and VFX techniques.
  • Excellent communication and problem-solving skillset.
  • Good knowledge of embergen, houdini or another rendering software to develop sprite sheets and meshes for VFX
  • Good knowledge of photoshop in terms of developing VFX
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