Companion Group

VFX Artist

Companion Group

contract

Posted on:

Location Type: Remote

Location: United Kingdom

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About the role

  • Design and implement real-time visual effects for characters, environments, and gameplay interactions.
  • Work with particle systems, shaders, and physics-based simulations to create high-quality effects.
  • Develop and optimise VFX assets while maintaining performance standards across platforms.
  • Collaborate with the art, animation, and game design teams to ensure VFX aligns with the game’s visual style and mechanics.
  • Create stylised and realistic VFX such as fire, smoke, explosions, energy effects, weather, and destruction.
  • Utilise Unreal Engine’s Niagara or other VFX tools to develop advanced effects.
  • Optimise effects to ensure smooth performance without sacrificing visual fidelity.
  • Research and prototype new techniques to push the boundaries of real-time VFX.
  • Maintain clear and organised technical documentation of workflows and best practices.

Requirements

  • 5+ years of experience as a VFX Artist in game development.
  • Proficiency with Unreal Engine’s Niagara or other real-time VFX tools (Unity’s VFX Graph, PopcornFX, etc.).
  • Strong understanding of particle systems, shaders, lighting, and materials.
  • Experience with Houdini, Blender, or Maya for simulation-based effects.
  • Solid grasp of physics, motion, and timing for realistic and stylised VFX.
  • Familiarity with PBR workflows and optimisation techniques for real-time performance.
  • Basic knowledge of shader programming (HLSL, GLSL) or scripting is a plus.
  • Strong problem-solving skills and ability to work in a fast-paced game development environment.
Benefits
  • A competitive salary.
  • A clear career progression path with opportunities for growth and recognition.
  • Fully remote position, offering the flexibility to work from anywhere.
  • Work alongside industry veterans.
  • Be part of a passionate, dynamic team working on exciting, boundary-pushing projects.
  • Take your creativity to the next level and help us craft unforgettable characters that evoke the magic of an iconic era.
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
real-time visual effectsparticle systemsshadersphysics-based simulationsVFX asset optimisationHoudiniBlenderMayashader programmingPBR workflows
Soft Skills
problem-solvingcollaborationorganisational skills