Velan Studios, Inc.

Technical Artist

Velan Studios, Inc.

full-time

Posted on:

Location: 🇨🇦 Canada

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Job Level

JuniorMid-Level

Tech Stack

Node.jsPythonSwitchingUnity

About the role

  • Half coder, half artist: translate between art and tech to maximize tool usage
  • Create, shape, and lead artistic direction with an innovative development team
  • Collaborate closely with Art Director, Game Designer, and Studio Creative Leaders to define look and feel of early-stage prototypes
  • Experiment with different visual styles
  • Guide artists, engineers, designers, and QA toward best visuals for the project
  • Use various programs to facilitate high quality and stylized optimized in-game assets
  • Act as sole Technical Artist on a project and problem solve as needed
  • Establish processes and pipelines and mentor other artists
  • Contribute to peer reviews, troubleshoot, problem solve, and give and receive constructive feedback
  • Work autonomously and self-direct tasks while handling multiple projects and context switching
  • Identify production bottlenecks and contribute to internal art tools library at project and studio level to build efficient workflows

Requirements

  • 2+ years of game industry experience on console, mobile, handheld and/or PC platforms
  • Bachelor’s degree in Computer Science, Graphic Art or related field or equivalent experience preferred
  • Experience with physically-based rendering
  • Solid fundamentals: A strong understanding of light & color, shape, composition, and surface types
  • Expert in Maya, Substance, Adobe Creative Suite, etc.
  • Advanced knowledge and experience in modern lighting techniques for real-time and offline graphics
  • Proficiency with shader development (node-based or HLSL/GLSL)
  • Experience with visual scripting such as Blueprints in Unreal Engine
  • Experience working in Unreal, Unity or other AAA engines
  • Ability to collaborate with other artists, designers, and engineers
  • Bonus: Modeling, texturing, character, environment, concept or illustration expertise
  • Bonus: Experience with a scripting language such as Python
  • Bonus: Experience profiling and optimizing shaders, vfx, geometry, etc.
  • Bonus: Prior Lead or Sub-Lead experience on mid-sized or large console/PC/Handheld/VR or AR projects