Seniors Artists play a very important role in the art team, taking on complex art creation tasks and responsibilities beyond creation such as first level artistic checks and troubleshooting
Study and interpret client brief and specifications to arrive at a clear understanding of work requirement
Assist in effort estimation for new work
Contribute to the pre-production work by collecting relevant references, creating checklists, formulating queries for clients
Help establish clarity in asset creation workflow for a project by creating the sample asset
Create high quality error free 3D assets as per client’s specifications
Deliver files as per client specifications / best practices with regard to file naming, folder structure etc.
Undertake the creation of benchmark assets for a project
Provide direction / guidance to artists on the team and perform first level checks to ensure adherence to artistic and technical requirements
Help with troubleshooting on the project
Actively participate in team meetings, provide ideas and identify risks
Regularly and clearly communicate status of their work, and that of any artists in their charge, to the Lead and the PM
Ensure that the work of self, and that of artists in their charge, is completed within the budgeted effort
Requirements
Excellent 3D environment creation skills
High degree of proficiency in the use of industry standard software like Maya, Max, Photoshop and zBrush
Hands on experience working with software like Substance Painter, Substance Designer, Blender
Strong knowledge of Game Art pipeline, Realtime shaders and engines like Unreal and Unity
Strong attention to detail
Good communication skills – verbal and written
Self-starter
Team player
At least 5 years of experience in creating 3D art assets for AAA titles