Hutch

Senior UI Artist

Hutch

full-time

Posted on:

Location Type: Hybrid

Location: LondonUnited Kingdom

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Job Level

Tech Stack

About the role

  • Collaborate with Designers and the Product Owner to prepare an excellent UI design including pitching ideas and helping with the creative direction.
  • Collaborate with the Product Owner and Art Director to define an appropriate UI art style
  • Create high quality UI artwork and the associated source assets to match the high quality visual style of our games
  • Creation of UI wireframe prototypes
  • Work with client engineers to implement well functioning and bug free UI within Unity
  • Design elegant UI UX layouts in conjunction with the design team, including wireframes and user flow
  • Be required to attend regular design meetings and team presentations.
  • Contribute to planning and scheduling
  • Mentor other UI Artists to help us level up UI Art across the studio
  • Proactively drive and advance project-level UI/UX design decisions in close collaboration with key stakeholders

Requirements

  • Proven UI Art experience within the games industry, with at least one shipped game title in your portfolio
  • High quality visual art and design pieces within portfolio
  • Excellent logo and iconography design skills
  • Experience of the design workflow, starting from paper level, through wireframes to functioning prototypes
  • The ability to demonstrate a practical understanding of UX/communication design conventions and how they affect player behaviour and be aware of current and emerging trends
  • Excellent visual design skills (sense of proportion, layout, graphical form, typography, colour, composition and negative space)
  • Have an excellent sense of colour and composition, understand what looks great
  • Unity experience with the ability to implement assets
  • Experience with Figma & Adobe Creative Cloud software
  • UX prototyping design software such as Figma, Adobe XD or Flinto
  • Familiarity with AI tools and AI generated imagery
  • Experience in working with 3rd party IP brand holders & licensing teams
  • An interest in working on mobile games
  • A desire to have a big impact within a small empowered team
  • Excellent communication skills
Benefits
  • Hutch is now a 4-Day Work Week company*
  • Flexible working hours
  • Remote working 2 days per week
  • Excellent salary
  • Private health care
  • Enhanced Maternity (18 weeks) and Paternity leave (6 weeks)
  • Access to mental health initiatives such as private mental health coaching
  • Support to learn, develop and progress within Hutch
  • Free snacks and drinks
  • Social events, game launch parties, Thursday night drinks and much more
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
UI ArtUI UX designwireframe prototypesvisual designlogo designiconography designUX communication designcolour compositiongame design
Soft Skills
collaborationmentoringcommunicationplanningschedulingcreativityproblem-solving