
Senior UI Artist
Hutch
full-time
Posted on:
Location Type: Hybrid
Location: London • United Kingdom
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Job Level
About the role
- Collaborate with Designers and the Product Owner to prepare an excellent UI design including pitching ideas and helping with the creative direction.
- Collaborate with the Product Owner and Art Director to define an appropriate UI art style
- Create high quality UI artwork and the associated source assets to match the high quality visual style of our games
- Creation of UI wireframe prototypes
- Work with client engineers to implement well functioning and bug free UI within Unity
- Design elegant UI UX layouts in conjunction with the design team, including wireframes and user flow
- Be required to attend regular design meetings and team presentations.
- Contribute to planning and scheduling
- Mentor other UI Artists to help us level up UI Art across the studio
- Proactively drive and advance project-level UI/UX design decisions in close collaboration with key stakeholders
Requirements
- Proven UI Art experience within the games industry, with at least one shipped game title in your portfolio
- High quality visual art and design pieces within portfolio
- Excellent logo and iconography design skills
- Experience of the design workflow, starting from paper level, through wireframes to functioning prototypes
- The ability to demonstrate a practical understanding of UX/communication design conventions and how they affect player behaviour and be aware of current and emerging trends
- Excellent visual design skills (sense of proportion, layout, graphical form, typography, colour, composition and negative space)
- Have an excellent sense of colour and composition, understand what looks great
- Unity experience with the ability to implement assets
- Experience with Figma & Adobe Creative Cloud software
- UX prototyping design software such as Figma, Adobe XD or Flinto
- Familiarity with AI tools and AI generated imagery
- Experience in working with 3rd party IP brand holders & licensing teams
- An interest in working on mobile games
- A desire to have a big impact within a small empowered team
- Excellent communication skills
Benefits
- Hutch is now a 4-Day Work Week company*
- Flexible working hours
- Remote working 2 days per week
- Excellent salary
- Private health care
- Enhanced Maternity (18 weeks) and Paternity leave (6 weeks)
- Access to mental health initiatives such as private mental health coaching
- Support to learn, develop and progress within Hutch
- Free snacks and drinks
- Social events, game launch parties, Thursday night drinks and much more
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
UI ArtUI UX designwireframe prototypesvisual designlogo designiconography designUX communication designcolour compositiongame design
Soft Skills
collaborationmentoringcommunicationplanningschedulingcreativityproblem-solving