Hutch

Junior Live Ops Artist

Hutch

full-time

Posted on:

Location Type: Hybrid

Location: LondonUnited Kingdom

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About the role

  • Create engaging, impactful and high performing assets for in game live ops purposes which would include logos, icons, offers, splash screens and event panels to enhance player engagement
  • Transfer key live ops initiatives into high quality player facing visuals
  • Collaborate with Art, Product and Marketing teams, to ensure consistency in visual, messaging and branding across the game’s live ops content
  • Help document design decisions and progression clearly, providing assets according to design briefs, focusing on message hierarchy and comfortable with conveying ideas to team members
  • Maintain the art asset and implementation pipeline under the direction of the lead artist
  • Ensure consistent and aligned asset specification, including naming conventions, hierarchies, resolutions, formats
  • Prepare creative assets for outsourcers
  • Collaborate with the licensing team to ensure assets adhere to guidelines and specifications

Requirements

  • High quality visual art and design pieces within portfolio
  • Experience in taking a concept from initial brief to final concept
  • Excellent visual design skills (sense of proportion, layout, graphical form, typography, colour, composition and negative space)
  • Excellent logo and iconography design skills
  • Experience or interest in learning Unity with the ability to import assets
  • An interest in working on cutting edge mobile games
  • A desire to have a big impact within a small empowered team
  • Effective communication skills
  • Experience with Figma and Adobe Creative Cloud software including Illustrator
  • Familiarity with AI tools and AI generated imagery
  • **Bonus Points**
  • At Hutch we have very varied roles, so we’d welcome any of the additional skills but it is not a requirement;
  • Experience in Unity
  • Experience in 2D digital raster or vector illustration
  • Experience in VFX, 2D animation and motion graphics
  • Experience with 3D art software such as Maya, Blender or Substance
  • Experience with re branding and evolving existing IP’s
  • Experience in working with 3rd party IP brand holders & licensing teams
  • Experience in creating ASO, UA, Social assets
Benefits
  • Hutch is now a 4-Day Work Week company*
  • Flexible working hours
  • Remote working 2 days per week
  • Excellent salary
  • Private health care
  • Enhanced Maternity (18 weeks) and Paternity leave (6 weeks)
  • Support to learn, develop and progress within Hutch
  • Free snacks and drinks
  • Social events, game launch parties, Thursday night drinks and much more
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
visual designlogo designiconography design2D digital illustrationVFX2D animationmotion graphics3D artASOUA
Soft Skills
effective communicationcollaborationdocumentationconcept developmentteamworkimpactful design