Tech Stack
AWSAzureCloudGoogle Cloud PlatformGroovyJavaJavaScriptLinuxMacOSPythonUnity
About the role
- Diagnose and troubleshoot errors and build breaks across a variety of studios using different technologies
- Apply monthly updates and security patches to client applications and infrastructure
- Monitor customer infrastructure health and remediate as necessary (restart failing services, clear disk space, identify and log bugs)
- Maintain, update, and create scripts and tools in C#, Powershell, and/or Bash
- Onboard new customers to BespokeCI, installing and configuring the system via checklist
- Work with project managers inside and outside the studio to deliver features to players
- Collaborate closely with game designers, artists, and engineers and contribute ideas
- Contribute meaningfully to growing and improving the positive culture at Gamebreaking Studios
Requirements
- A passion for games and entertainment
- Strong troubleshooting skills and ability to investigate breaks in unfamiliar systems
- Demonstrated knowledge and experience using a command-line interface (CLI) in Windows, Linux, or MacOS
- Ability to write scripts or software packages in at least one: C#, Bash, Powershell, Python, Java, Javascript, Groovy, C++, or similar
- Experience with cloud computing and cloud technologies (e.g. AWS, Azure, GCP)
- Familiarity with at least one common game engine such as Unreal, Unity, Godot, or similar
- Fluent in English
- Willing to work according to US time zones (must be available 8am - 3pm Pacific Time)
- Strong, stable internet connection suitable for remote work and video calls
- Current students or recent graduates of universities, bootcamps, or those with similar experience (entry-level; no prior work experience required though candidates with prior experience considered)
- Able to work a minimum of 30 hours per week (preference for 40 hours)