Eleventh Hour Games

Art Director

Eleventh Hour Games

full-time

Posted on:

Origin:  • 🇺🇸 United States

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Job Level

Lead

About the role

  • Define and own the visual direction of the game with studio leadership across all art departments
  • Lead a team of leads: 2D Art Lead, 3D Art Lead, Lead Animator, and Lead Environment Artist
  • Collaborate with the Creative Director and narrative/design leadership to ensure the art direction supports and elevates the broader vision
  • Partner with production to plan resourcing, scheduling, and prioritization of deliverables
  • Review major asset groups and features to ensure quality and consistency of visual style
  • Develop and document art guidelines and pipelines to support scalability and iteration
  • Identify staffing needs, participate in hiring, and mentor emerging leaders within the art team
  • Encourage healthy team culture, clear communication, and creative ownership among team members
  • Help ensure that the game’s visuals are both beautiful and performant
  • Collaborate with MTX, UI, VFX, Animation, Technical Art, and Level Design to ensure art cohesion across gameplay, narrative, and monetization features
  • Participate in milestone reviews, giving clear, actionable feedback on art execution
  • Contribute hands-on when necessary to unblock teams or prototype new artistic directions

Requirements

  • 5+ years of experience as an Art Director or equivalent senior leadership role in game development
  • Professional experience managing other managers, including art leads or discipline heads
  • Demonstrated ability to drive a unified artistic vision across multiple disciplines: 2D, 3D, character, and environment
  • Strong eye for visual quality with a portfolio that reflects a deep understanding of artistic fundamentals and game development constraints
  • Excellent communication and leadership skills, especially in a remote team environment
  • Deep familiarity with game art pipelines, technical art integration, and collaboration across departments (design, engineering, etc.)
  • Experience with high-fidelity asset creation and optimization for real-time rendering
  • Ability to lead and mentor department leads (2D Art Lead, 3D Art Lead, Lead Animator, Lead Environment Artist)
  • Experience planning resourcing, scheduling, and prioritization of deliverables with production
  • Willingness to participate in hiring and mentor emerging leaders
  • Ability to provide clear, actionable feedback during milestone reviews
  • Ability to contribute hands-on to unblock teams or prototype art directions
  • Preferred: Familiarity with modern game engines and art workflows
  • Preferred: Hands-on knowledge of Blender, Maya, ZBrush, Photoshop, and Substance Suite
  • Preferred: Passion for top-down action RPGs and understanding of genre-specific visual needs
  • Preferred: Experience shipping multiplayer online or co-op games
  • Be able to be fully available during Eleventh Hour Games' core hours (10:00AM - 4:00PM Central Time)
  • Have a remote work setup capable of fulfilling the needs of this role
  • Experience working in a fully remote studio environment
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