Assess a project’s scope, brainstorm appropriate research questions, and identify appropriate research method/s
Run research studies from start to finish, including developing a realistic research plan and materials, recruiting participants, and synthesizing data into findings
Advocate for the customer by articulating your research findings and product ideas through clear and insightful presentations
Develop partnerships with various roles across the product team to grasp and impact business goals, system architecture, and product creations
Think holistically about develop, and help build the future of creative tools for creative people
Imagine, iterate, and implement across multiple build directions and workflows, favoring interactive prototypes over flat mockups
Requirements
Bachelor's or equivalent experience required
Proven ability to use multiple research methods, and ability to explain the rationale for using each one
Able to handle areas (user/product/domain) that may be ambiguous or ill-defined
An understanding of the product life cycle and can time research to have maximum impact
Awareness of UX industry trends, incorporating new research techniques when appropriate
Strong organizational, planning, and time management skills
Willingness/ability to question the face-value interpretation of assumptions and others’ interpretations of data
A self-starter when it comes to problem solving, requiring only minimal help from a manager or research lead
Can collaborate effectively across all project roles (build, research, product management, engineering, etc.)
Don’t just summarize study data, but go one step further to identify meaningful user needs and/or product issues
Can proactively identify and communicate clear product solutions based on these findings
Ability to clearly articulate ideas to others, sometimes in various ways to meet the needs of different recipients (reports, user profiles, scenarios, etc.)
Experience presenting work to your immediate project team and at the management level
Nice to have: Experience conducting research about creative workflows, especially those including Generative AI
Nice to have: Experience working in an industry setting where you collaborated with designers, product managers, or engineers
Nice to have: An advanced degree or equivalent experience in psychology, anthropology, data science, linguistics, or a related field
Nice to have: Familiarity with or interest in Adobe’s creative (Photoshop, InDesign, Illustrator), document (Acrobat, PDF), and/or Experience (Analytics, AEM, etc,) tools
Benefits
Our compensation reflects the cost of labor across several U.S. geographic markets
Pay within this range varies by work location and may also depend on job-related knowledge, skills, and experience
For non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP)
Certain roles may be eligible for long-term incentives in the form of a new hire equity award
Adobe is proud to be an Equal Employment Opportunity employer
Accommodation for applicants with disabilities (email accommodations@adobe.com or call (408) 536-3015)
Employee experiences with Check-In feedback approach (implied professional development and growth)
ATS Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
research methodsdata synthesisuser needs identificationproduct life cycle understandingcreative workflows researchGenerative AIproblem solvingpresentation skillsUX industry trendsinteractive prototypes
Soft skills
organizational skillsplanning skillstime managementcollaborationarticulation of ideasself-startercritical thinkingadvocacy for customercommunicationability to handle ambiguity
Certifications
Bachelor's degreeadvanced degree in psychologyadvanced degree in anthropologyadvanced degree in data scienceadvanced degree in linguistics