Warner Bros. Discovery

Lead Technical Artist – Characters

Warner Bros. Discovery

full-time

Posted on:

Location Type: Remote

Location: UtahUnited States

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About the role

  • Support character artists, riggers, animators, and engineers by developing tools, troubleshooting issues, and defining best practices
  • Build, maintain, and optimize character rigs using Maya HIK, and mGear and integrate them successfully into Unreal pipelines
  • Drive effective use and customization of MetaHuman workflows
  • Oversee character engine integration, validation, and runtime performance tuning
  • Optimize skeletal meshes, materials, animation systems, and LOD strategies for scalability
  • Identify and resolve technical risks while preserving established visual direction
  • Drive tools and techniques to elevate all aspects of character/creature visuals
  • Mentor and support technical artists, with potential to grow a focused character tech art team
  • Identify strategies for integrating AI into character development workflow.

Requirements

  • 10+ years in game development with at least 4 shipped titles
  • Strong Unreal foundation
  • Deep understanding of character pipelines from modeling through rigging, skinning, and runtime integration
  • Advanced experience with mGear (or comparable modular rigging systems)
  • Extensive experience working with MetaHuman workflows
  • Experience optimizing characters for real-time performance constraints
  • Python and/or C++ tool development experience within Unreal and DCC applications (e.g., Maya)
  • Experience troubleshooting and optimizing complex Blueprints
  • Strong communication and documentation skills and ability to collaborate within an established creative direction
  • Portfolio demonstrating character and rigging expertise required.
Benefits
  • Career defining opportunities
  • Thoughtfully curated benefits
  • Tools to explore and grow
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
character rigginganimation systemsskeletal meshes optimizationLOD strategiesPython developmentC++ developmentBlueprints optimizationMetaHuman workflowsMaya HIKmGear
Soft Skills
communication skillsdocumentation skillscollaborationmentoringtroubleshootingproblem-solving