As part of a highly skilled and lean design team that believes in self-sufficiency, the Combat Encounter Designer’s responsibilities will include AI + event scripting.
We believe in ownership, so the more of your vision that you can prototype with your own skills, the better.
We also believe in open communication and collaboration – use your skills to communicate your vision to the rest of the team and get all the departments pumped to collaborate with you!
You will also work with producers to plan out and prioritize your development schedule. Know what the most important parts of your design are and have plans to reduce scope if something takes longer than expected.
Requirements
Knowledge of and interest in the type of game we are making.
Experience shipping games in Unreal Engine.
Knowledge of art packages such as Maya, Max, and the Adobe suite a plus.
Knowledge of scripting and coding languages (eg. XML, PERL, C++) is ideal but not required.
Benefits
TNM benefit plans such as medical, dental, vision, 401(k) matching, and flexible PTO
Competitive and comprehensive benefits
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
AI scriptingevent scriptingUnreal EngineXMLPERLC++Maya3ds MaxAdobe suite