
Senior Build Engineer
That's No Moon
full-time
Posted on:
Location Type: Remote
Location: California • United States
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Salary
💰 $160,000 - $200,000 per year
Job Level
Tech Stack
About the role
- Run, maintain, and optimize continuous integration / continuous delivery (CI/CD) build system environments, specifically Unreal Engine Horde and Jenkins.
- Migrate legacy pipeline workflows from Jenkins to UE Horde.
- Deploy and manage standardized Horde pipeline jobs for building on multiple platforms (PC, PS5, XBOX).
- Configure, fix, and enhance build pipelines for optimal reliability and performance.
- Automate build and pipeline processes using scripting languages such as Python, PowerShell, and Bash.
- Proactively monitor system performance, identify bottlenecks, and implement solutions.
- Create and maintain comprehensive documentation and standard methodologies for build system usage.
- Collaborate closely with Perforce specialists to ensure flawless integration between build systems, tools, and source control.
- Provide guidance, training, and support for teams using the Horde build system.
Requirements
- 5+ years in build engineering, tools engineering, or CI-focused roles
- 2+ years directly supporting Unreal Engine projects with Perforce
- At least one shipped or late-stage Unreal project where they owned or were the primary operator of the build system
Benefits
- medical
- dental
- vision
- 401(k) match
- flexible PTO
- supplemental life and disability
- more
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
CI/CDUnreal EngineJenkinsPythonPowerShellBashbuild engineeringtools engineeringpipeline workflowssystem performance monitoring
Soft Skills
collaborationguidancetrainingsupportdocumentationproblem-solvingcommunicationoptimizationreliabilityperformance enhancement