Salary
💰 $160,000 - $200,000 per year
About the role
- Break down features, building plans and assessing dependencies.
- Work with the production team and engineering leadership to schedule those plans.
- Collaborate with engineers and other disciplines to provide holistic solutions with an emphasis on achieving GOTY.
- Own features, and small-scale systems, driving them to meet the needs of those holistic solutions.
- Architect, implement, and maintain production quality C/C++ for systems, features, tools, and workflows.
- Analyze different approaches to solve problems and discuss the tradeoffs between them.
- Write and maintain documentation related to features, tools, and workflows.
Requirements
- Worked on at least one AAA game or equivalent complexity
- Solid knowledge of C++
- Strong math skills
- Unreal Engine experience
- Medical
- Dental
- Vision
- 401(k) match
- Flexible PTO
- Supplemental life and disability
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
C++production qualitysystems architecturefeature implementationworkflow maintenanceproblem analysisdocumentation writingmath skills
Soft skills
collaborationcommunicationleadershiporganizational skills