People Can Fly Studio

Senior Narrative Designer

People Can Fly Studio

full-time

Posted on:

Location Type: Remote

Location: MontrealCanada

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About the role

  • Design, implement, and manage the game's narrative structure, ensuring that story, missions, dialogue, and narrative systems are fully integrated with gameplay and production processes while maintaining a high level of narrative quality and player experience.
  • Manage narrative structure, systems, and content from design through implementation and iteration.
  • Design and implement dialogue, voice-over, and interactive narrative elements using engine-integrated tools.
  • Work within and maintain established production processes and software while meeting deadlines and key milestones.
  • Collaborate closely with writers, level designers, production, cinematics, audio, environment artists, and art teams to seamlessly integrate narrative into gameplay.
  • Work with writers and level designers to deliver a coherent, engaging, and interactive narrative experience.
  • Develop additional narrative content that supports game systems and aligns with the overall vision of the project.
  • Create, maintain, and evolve documentation related to narrative systems, tools, and content.
  • Own specific narrative features or systems and carry them through to completion with minimal supervision.
  • Share knowledge, best practices, and mentorship with less experienced narrative designers.
  • Support onboarding of new narrative team members as needed.

Requirements

  • Typically more than 5 years of professional experience as a narrative designer, quest/mission designer, or level designer, with a strong focus on narrative.
  • At least one AAA title released.
  • Significant experience with narrative pipelines, including voice-over, cinematics, and audio.
  • Excellent understanding of video game development processes, workflows, and interdisciplinary dependencies.
  • Deep understanding of narrative structure, narrative tools, and their application in interactive media.
  • Proficiency in implementing narrative setups and scripting using Unreal Engine Blueprints or similar systems.
  • Excellent proofreading and editing skills.
  • Highly organized, self-motivated, and able to work independently on long-form narrative projects.
  • High degree of creativity paired with strong execution skills.
  • Proven ability to translate high-level concepts and vision into concrete narrative content.
  • Comfortable receiving and responding constructively to feedback.
  • Strong mentoring instinct and collaborative mindset.
  • Excellent verbal and written communication skills in English.
  • Strong knowledge of role-playing games and narrative systems.
Benefits
  • Benefits fully paid by People Can Fly (up to $1,000 in services per year, family or individual coverage).
  • Comprehensive dental coverage, including major services.
  • 4% employer RRSP contribution match, 100% vested from day one.
  • One week of paid time off during the winter holidays.
  • 20 days of paid vacation and 5 paid sick days.
  • Free virtual healthcare and mental wellness sessions for employees and their dependents.
  • Opportunities for personal development and an international work environment.
  • Join a passionate, creative team dedicated to excellence.

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
narrative designquest designlevel designnarrative pipelinesvoice-over implementationcinematicsUnreal Engine Blueprintsscriptingproofreadingediting
Soft skills
organizationself-motivationcreativityexecution skillsfeedback responsivenessmentoringcollaborationcommunicationindependenceinterdisciplinary collaboration