
Associate Producer – Motion-Based Games
Nex
full-time
Posted on:
Location Type: Hybrid
Location: Los Angeles • California • United States
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Salary
💰 $85,000 - $115,000 per year
About the role
- Maintain production schedules, and milestone tracking
- Participate in and help run stand-ups and cross-functional sync meetings
- Track dependencies, risks, and blockers across teams
- Ensure builds and deliverables are on time and aligned with scope
- Prepare milestone reports and stakeholder updates
- Coordinate implementation of camera-based motion gameplay systems
- Support playtesting with kids and families; synthesize feedback into actionable insights
- Track motion calibration, usability improvements, and accessibility features
- Ensure experiences are intuitive for a wide age range and skill levels
- Evaluate milestones, write build notes and help compile stakeholder feedback.
- Advocate for age-appropriate design and safety considerations
- Support external brand or IP collaboration workflows when applicable
- Keep fun, accessibility, and inclusivity at the center of development
- Act as the communication bridge between creative, technical, and business teams
- Partner with QA to prioritize and track bug resolution
- Support publishing needs (build delivery, feature documentation, gameplay capture coordination)
- Help coordinate external development partners when needed
Requirements
- 3+ years experience in game production or project management
- Experience working on shipped game titles (mobile, console, or interactive platform)
- Strong organizational and communication skills
- Familiarity with Agile/Scrum workflows
- Experience with tools such as GitHub, Notion, Asana, or equivalent
- Passion for kids, family entertainment, and active play
- Willingness to be available for recurring calls with various time zones including Hong Kong (4-7pm pacific Monday-Thursday)
Benefits
- Competitive compensation package.
- Flexible working hours and vacation policy.
- Product-driven culture that treasures talents and individual growth.
- Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
game productionproject managementAgileScrummotion gameplay systemsplaytestingmotion calibrationusability improvementsaccessibility featuresbuild delivery
Soft Skills
organizational skillscommunication skillscollaborationsynthesizing feedbackadvocacy for designinclusivityfunstakeholder managementrisk managementproblem-solving