Nex

Associate Producer – Motion-Based Games

Nex

full-time

Posted on:

Location Type: Hybrid

Location: Los AngelesCaliforniaUnited States

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Salary

💰 $85,000 - $115,000 per year

About the role

  • Maintain production schedules, and milestone tracking
  • Participate in and help run stand-ups and cross-functional sync meetings
  • Track dependencies, risks, and blockers across teams
  • Ensure builds and deliverables are on time and aligned with scope
  • Prepare milestone reports and stakeholder updates
  • Coordinate implementation of camera-based motion gameplay systems
  • Support playtesting with kids and families; synthesize feedback into actionable insights
  • Track motion calibration, usability improvements, and accessibility features
  • Ensure experiences are intuitive for a wide age range and skill levels
  • Evaluate milestones, write build notes and help compile stakeholder feedback.
  • Advocate for age-appropriate design and safety considerations
  • Support external brand or IP collaboration workflows when applicable
  • Keep fun, accessibility, and inclusivity at the center of development
  • Act as the communication bridge between creative, technical, and business teams
  • Partner with QA to prioritize and track bug resolution
  • Support publishing needs (build delivery, feature documentation, gameplay capture coordination)
  • Help coordinate external development partners when needed

Requirements

  • 3+ years experience in game production or project management
  • Experience working on shipped game titles (mobile, console, or interactive platform)
  • Strong organizational and communication skills
  • Familiarity with Agile/Scrum workflows
  • Experience with tools such as GitHub, Notion, Asana, or equivalent
  • Passion for kids, family entertainment, and active play
  • Willingness to be available for recurring calls with various time zones including Hong Kong (4-7pm pacific Monday-Thursday)
Benefits
  • Competitive compensation package.
  • Flexible working hours and vacation policy.
  • Product-driven culture that treasures talents and individual growth.
  • Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
game productionproject managementAgileScrummotion gameplay systemsplaytestingmotion calibrationusability improvementsaccessibility featuresbuild delivery
Soft Skills
organizational skillscommunication skillscollaborationsynthesizing feedbackadvocacy for designinclusivityfunstakeholder managementrisk managementproblem-solving