
Character Artist – RuneScape Dragonwilds
Jagex
full-time
Posted on:
Location Type: Hybrid
Location: Cambridge • United Kingdom
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Tech Stack
About the role
- Creating a wide variety of assets related to character art.
- Liaising with artists and developers across the various disciplines.
- Making outfits for players, armour, weapons, other character related props as well as creating NPC creatures.
- Completing all tasks to a high standard and adhering to schedule requirements.
Requirements
- Portfolio work demonstrating strong sculpting and texturing skill on stylized character artwork made with PBR pipeline.
- Competency in art fundamentals such as light, shape, color, form, silhouette, materials.
- Working knowledge of Maya, ZBrush, Substance Painter, and Photoshop.
- Experience working with Unreal engine.
- Portfolio containing examples of, and displaying good understanding of human and creature anatomy, hard surface examples and technical breakdown of assets demonstrating efficient modelling suitable for rigging / skinning & animation with good mesh flow, efficient UVs and textures made with understanding of PBR principles.
- Have worked on at least one released title.
- Able to time manage and prioritize their own work schedule.
Benefits
- Private Healthcare, including Dental Plan.
- Discretionary annual performance bonus.
- Minimum 6% Pension contributions.
- Life Insurance.
- Enhanced family leave policies from day 1.
- Flexible working hours.
- 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
sculptingtexturingart fundamentalsmodelingriggingskinninganimationUV mappingPBR principles
Soft Skills
time managementprioritizationcommunication