
Technical Designer – RuneScape: Dragonwilds
Jagex
full-time
Posted on:
Location Type: Hybrid
Location: Cambridge • United Kingdom
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Tech Stack
About the role
- Prototype, refine, and implement new gameplay systems and features that support the vision of the Lead Designer.
- Translate vision documents and feature specs into detailed technical and design specs.
- Build and iterate in-engine (UE5), using Blueprint scripting to bring mechanics to life quickly and cleanly.
- Collaborate across disciplines—including animators, engineers, and designers, to deliver high-quality, playable content.
- Define gameplay variables and tuning systems to support easy balancing and iteration.
- Establish quality benchmarks for design implementation, setting the bar for reusability and polish.
- Create and maintain documentation on systems, tools, and best practices.
- Contribute to improving team workflows and pipelines for faster, more efficient development.
- Help develop player-facing features that feel great, from combat pacing and responsiveness to feedback systems and traversal mechanics.
Requirements
- Demonstrable experience working on gameplay features, ideally within an action, adventure, or survival title.
- Proven professional games industry experience and proficiency with Unreal Engine 5 and Blueprint scripting.
- Experience working on networked or multiplayer features, with an understanding of Blueprint replication.
- A strong sense for gameplay feel, polish, and iteration, particularly around combat and player movement.
- Ability to work cross-discipline with excellent communication and collaboration habits.
- Comfortable working in a feedback-driven environment and iterating based on input from leads and peers.
- Passion for delivering satisfying, intuitive gameplay that players will love.
Benefits
- Private Healthcare, including Dental Plan.
- Minimum 6% Pension contributions.
- Employee Assistance Programme & onsite Counselling.
- Life Insurance.
- Discretionary annual performance bonus.
- Enhanced family leave policies from day 1.
- Flexible working hours.
- 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
gameplay systemsBlueprint scriptinggameplay variablestuning systemsdocumentationiterationnetworked featuresmultiplayer featuresgameplay feelcombat mechanics
Soft Skills
communicationcollaborationfeedback-driveniterationteam workflowspolishcross-discipline workproblem-solvingcreativityadaptability