
Game Designer I
IGT
full-time
Posted on:
Location Type: Office
Location: Moncton • Canada
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About the role
- Convey a design vision and win approval of concept through a documented design plan, using help from programmers, mathematicians, strategists, and others.
- Plan and define all elements and components of an electronic game including setting, structure, rules, story flow, theme design, and game mechanics, in conjunction with provided market requirements and regulations.
- Create and manage required design documentation to support full production of a game or game feature.
- Provide oversight and leadership to the team of artists, animators, mathematicians, and programmers who build out the game on your behalf.
- Participate in collaborative design ideation sessions.
Requirements
- Strong communication skills, written and verbal
- Collaborative and flexible thinking
- Experience with Microsoft Word and Excel, Adobe Photoshop
- Solid interpersonal skills
- An affinity for mathematics
- A disciplined and methodical approach to task execution
- Some post-secondary credentials, or applicable prior experience, in the fields of game design, game development, software quality assurance, graphic design, animation, product development, product marketing, or advertising
Benefits
- Occasional travel may be required
- Favorable review of your portfolio will be required to secure an interview
- Be sure to include a link to your work samples with your application
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
game designgame developmentsoftware quality assurancegraphic designanimationproduct developmentproduct marketingadvertisingmathematicsdesign documentation
Soft skills
communication skillscollaborative thinkingflexible thinkinginterpersonal skillsmethodical approachleadershipoversightteam managementtask executiondesign ideation