Salary
💰 $60,000 - $75,000 per year
About the role
- Design visually compelling and conversion-optimized assets across multiple channels (social media, email, paid ads, lifecycle campaigns, and app graphics).
- Participate in experimentation sprints and A/B testing to consistently iterate our designs based on data & performance.
- Adapt existing creative into multiple formats while maintaining consistency with Gametime’s brand guidelines.
- Collaborate with the Lead Graphic Designer and in-house designers on campaign execution and asset requests.
- Deliver high-quality files that are error-free, proofread, and optimized before handoff.
- Stay current on design trends in sports, entertainment, and digital marketing.
Requirements
- 5 years minimum experience as graphic designer working in-house, for an agency, or potentially freelance
- Strong portfolio showcasing digital-first design work (social, ads, lifecycle, or brand campaigns)
- Basic working knowledge of design principles
- Proficiency in Adobe Creative Cloud
- Familiarity in Figma and UX/UI conversion-driven design, including email marketing platforms. (Braze is a plus!)
- Comfortable with prompting and utilizing AI within design solutions (Midjourney, Adobe Firefly, Gemini, ChatGPT)
- Ability to collaborate effectively across teams and communicate with key stakeholders.
- Strong attention to detail and ability to work independently.
- Demonstrates strong critical thinking and decision-making abilities, especially under pressure.
- Proactive in identifying challenges and implementing solutions.
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
graphic designA/B testingdesign principlesdigital-first designUX/UI designemail marketingcritical thinkingdecision-makingattention to detailproblem-solving
Soft skills
collaborationcommunicationindependenceproactivity