Fanatics, Inc.

Senior Experience Designer

Fanatics, Inc.

full-time

Posted on:

Location Type: Remote

Location: New YorkUnited States

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About the role

  • Drive design for gamified experiences in the Fanatics App
  • Create detailed user flows, wireframes, etc., communicating UX clearly to relevant teams.
  • Clearly articulate the rationale behind your design choices and field feedback from your peers and stakeholders.
  • Facilitate cross-functional collaboration efforts like workshops & design sprints to generate and evaluate creative solutions.
  • Write and maintain UX documentation including usage guidelines and best practices.
  • Capture and think through logical/implementable solutions for edge-cases and unhappy paths.
  • Provide prototypes/deliverables to describe interactions and motion, using Figma.
  • Work with Product Managers and Software Engineers to discover, refine, develop, and ship features.
  • Prototype user experiences and work with your UX Research team to coordinate and run qualitative and quantitative studies.
  • Offer efficient iteration based on feedback from internal stakeholders and UX research study results.
  • Track the impact of your work via user feedback and data insights to help the team identify opportunities for continued iteration.
  • Maintain cohesion throughout the Fanatics App by attending design team studio hours and supporting the work of your fellow experience enthusiasts.

Requirements

  • 5+ years of design experience creating and delivering products on a cross-functional team across a range of surfaces.
  • Experience with entertainment/media products, and gamification is strongly preferred.
  • Bachelor’s degree in Design, Human-Computer Interaction, or a related field (or equivalent experience).
  • Strong portfolio that showcases your work, provides details of your role on projects, and shows examples of products and systems that you have developed from start to finish.
  • Excellent cross-functional partner.
  • Understand frontend code, its limitations, and its capabilities at a high level.
  • Degree of business literacy that empowers you to work effectively with your product partners.
  • Curious, staying tuned with the latest product development practices.
  • Teacher, guiding others on best practices and latest techniques.
  • Proficient prototyper, making time to upskill continuously on emergent tools and techniques, especially Figma.
  • Nice to have: experience conducting accessibility evaluations of components and/or page-level designs, excellent knowledge of accessibility guidelines (WCAG) and a track record of advocating for accessibility improvements and prioritization.
  • Genuine passion for sports and understanding of sports fan culture is a significant plus.
Benefits
  • At Fanatics, we value transparency and honesty. If you don’t meet every single requirement, that’s okay – we still want to hear from you! We believe in the power of diverse experiences and talents.

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
UX designuser flowswireframesprototypinggamificationaccessibility evaluationsfrontend code understandinguser feedback analysisdesign documentationqualitative and quantitative research
Soft skills
cross-functional collaborationcommunicationfeedback iterationteachingcuriositybusiness literacyproblem-solvingstakeholder engagementcreative thinkingteam support
Certifications
Bachelor’s degree in DesignBachelor’s degree in Human-Computer Interactionrelated field degree