
Unity Engineer, Music – Contractor
Duolingo
contract
Posted on:
Location Type: Remote
Location: United Kingdom
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About the role
- Implement the new music course within the Duolingo app using embedded Unity
- Productionize the existing prototype, turning it into robust, release-ready code
- Work embedded within the Duolingo app architecture to ensure seamless integration of Unity
- Collaborate with designers and product partners to refine the look and feel, ensuring a high-quality, gamified user experience
- Proactively identify issues and opportunities to improve the learner experience
- Engage in rapid prototyping to test new music mechanics and interaction models
- Ensure technical mistakes or inconsistencies are fixed as quickly as possible
Requirements
- Strong experience with Unity development (C#), specifically for mobile platforms (iOS/Android)
- Background in the gaming industry with a portfolio demonstrating high-quality game feel and polish
- Sharp UX instincts and experience implementing complex UI/UX designs
- Strong business sense, with proven experience working effectively with multi-functional team members (e.g. engineers, product, and design)
- Thrives in a fast-paced, data-driven, team-oriented environment
- Strong interest in Duolingo and our mission
- Experience embedding Unity as a library (UaaL) into native mobile applications (exceptional candidates)
- Background in music, music theory, or audio programming (exceptional candidates)
- Experience in web/mobile localization workflows and tools (exceptional candidates)
- Experience working as part of a remote or distributed team (exceptional candidates)
- Familiarity with mobile gaming, with an understanding of game mechanics (exceptional candidates)
Benefits
- meaningful work
- limitless learning opportunities
- collaboration with world-class minds
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
Unity developmentC#mobile platformsUI/UX designweb/mobile localizationaudio programmingrapid prototypinggamified user experienceembedding Unity as a librarygame mechanics
Soft skills
collaborationproblem-solvingbusiness senseteam-orientedadaptabilitycommunicationUX instinctsproactivityattention to detailfast-paced environment