Participate in problem solving and design to drive compelling user experiences within our platform (Amplify Classroom)
Develop wire frames, interaction flows, mockups, and quick prototypes as well as polished high fidelity designs for student-facing digital activities and resources
Collaborate closely with product, content and interactive developer partners to produce engaging activities and contribute to the overall direction of the K-8 science program
Partner with user researchers on rapid prototypes for iterative user testing with teachers and students
Participate in collaborative discussions, including listening closely and providing honest, thoughtful feedback to team members
Utilize strong and effective interpersonal and communication skills (written, verbal, and listening)
Prepare designs for review to design leadership, internal teams and key stakeholders
Participate in design reviews and team meetings
Requirements
1+ years experience with end-to-end product design
Understanding of how qualitative research and data inform product and design decisions
Strong visual design and typographic sensibility
Interaction design expertise
Expertise with design tools (e.g. Figma, Adobe CC, Notion) and familiarity with prototyping tools to create interactive design concepts
Experience designing responsive desktop and mobile experiences
Preferred: Experience with digital product design in education technology or a related field
Preferred: Enthusiasm for contributing to the landscape of science education
Preferred: Experience designing with Accessibility as a priority
Preferred: Demonstrated ability to gather and document user experience requirements
Preferred: Experience with visual design, interactive motion design or games
Preferred: Any lived experience with teaching or tutoring students ages K-8
Preferred: A formal education in Interaction Design, Communication Design, User Experience or related field