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WHOW Games GmbH

Senior Monetization Manager

WHOW Games GmbH

Senior Monetization Manager driving monetization strategies for a portfolio of social games at Whow Games in Hamburg. Collaborating across teams to optimize pricing and player experiences.

Posted 7/1/2026full-timeHamburg • 🇩🇪 GermanySenior💰 €70,000 - €80,000 per yearWebsite

Core Competencies

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Core Competencies

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Demonstrates expertise in monetization strategy, including pricing, offer design, and in-game economy management for social games. Proficient in data analysis and predictive modeling to drive player engagement and revenue growth.

Highest-signal resume keywords
Monetization StrategySQL SkillsPython SkillsA/B Test DesignFluent English

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Monetization AnalyticsIn-App Purchase FunnelsPricing StrategyPredictive ModelingPlayer LTV ForecastingData AnalysisExperimentationPlayer Journey AnalysisOffer DesignIn-Game Economy Management
Soft Skills
CommunicationInfluencing StakeholdersProactive Ownership
Tools & Technologies
DbtTableauBI Tools
Industry Keywords
B2CGamingMobileFree-to-PlayLive Ops

Tech Stack

Tools & technologies
PythonSQLTableau

About the role

Key responsibilities & impact
  • Drive monetization strategy end-to-end: pricing, offer design, IAP funnels, and in-game economy, across our full portfolio of social games
  • Manage in-app purchase pricing and item configuration across app stores, including regional pricing and store-side setup
  • Own the explicit offer catalog: bundles, packages, and individual IAP items, from concept to store
  • Plan and run promotions and sales/live ops events, aligned with the monetization and live ops calendar
  • Manage relationships and contracts with external payment providers (e.g., Xsolla, Stripe, app store platforms), including commercial terms and operational setup
  • Define and prioritize the monetization roadmap together with Sales, Game Balancing, and Product: Deciding what to test, ship, and scale next
  • Translate measurement outputs into concrete recommendations for senior stakeholders. You're the person who explains why an offer, price point, or economy lever is over- or underperforming, and what to do about it
  • Drive predictive modeling for player LTV, payer conversion, and churn risk, and turn it into pricing, segmentation, and personalized offer strategies
  • Partner with Game Balancing to manage the in-game economy as a product: sink/source health, currency inflation, progression pacing, and the revenue impact of balancing changes
  • Design and own A/B tests for pricing, offer mechanics, store layouts, paywalls, and live ops events, and make the call on what gets rolled out
  • Conduct payer segmentation and player journey analysis to uncover conversion, retention, and reactivation opportunities across whales, mid-spenders, and minnows
  • Define requirements for monetization event tracking and data contracts together with Product and Engineering, ensuring the right signals are captured to support your decisions
  • Use dbt-based data models and Tableau dashboards (built in collaboration with Analytics Engineering) to monitor monetization health metrics (ARPDAU, ARPPU, conversion rates, payer cohorts, offer performance, retention-to-revenue curves)

Requirements

What you’ll need
  • 4+ years in Monetization, Monetization Analytics, or Game Product Management, or a closely related role in B2C, gaming, or mobile
  • Strong commercial and analytical instinct for monetization mechanics in free-to-play or social games: IAP funnels, offer design, pricing, in-game economies, and live ops
  • Solid SQL and Python skills to independently explore data, validate hypotheses, and build/interpret predictive models (e.g., LTV forecasting, payer conversion models)
  • Working knowledge of dbt and Tableau (or comparable BI tools). You don't need to build the pipelines, but you need to understand and shape what they deliver
  • Solid grasp of experimentation: A/B test design, sample sizing, and the ability to critically evaluate model and test outputs, and turn them into decisions
  • Proven ability to communicate complex topics clearly and influence senior non-technical stakeholders (Sales, Game Design, Leadership)
  • Proactive and ownership-driven: you close the loop from insight to business impact, not just from pipeline to dashboard
  • Fluent English

Benefits

Comp & perks
  • A dynamic environment with flat hierarchies, fast decision-making, and plenty of room for your own ideas
  • Flexible working hours and the option to work remotely (with an expectation of being in the office two days per week)
  • Regular company events
  • Fruit, drinks, and meal allowances
  • Subsidy for the Germany Ticket
  • Option for a Wellpass membership