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Warner Bros. Discovery

Advanced Animator

Warner Bros. Discovery

Advanced Animator responsible for high-quality animation in games at Warner Bros. Discovery.

Posted 5/26/2026full-timeMontréal • 🇨🇦 CanadaSeniorLeadWebsite

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
character animationgameplay animation graphsmotion capture datakeyframe animationanimation pipeline3D animation softwareUnreal Engine 5PythonMELMaxScript
Soft Skills
communication skillsorganizational skillstechnical problem-solvingdebugging skillsmentoringcollaborationfeedback sharingpositive attitudeversatilitycinematic storytelling
Tools & Technologies
MayaMotionBuildergame engineanimation assetsproduction toolsoutsourcing managementcontent review systemsanimation-related bug trackingR&D toolsgame development process
Industry Keywords
video game developmentAAA titlesbody mechanicsposingtimingfacial animationperformance actingcamera languageart/animation pipelinesPC and consoles

Tech Stack

Tools & technologies
PythonUnreal Engine

About the role

Key responsibilities & impact
  • Responsible for character animation and bringing our games to life through memorable storytelling under the Warner Bros. (WB) brand licenses
  • Produce, maintain and optimize gameplay animation graphs (NPCs, 3Cs, Combat)
  • Support and improve the integration of animation assets into the game engine
  • Act as the central point of contact between Programming, Design and Animation teams
  • Work closely with the Animation team to define, create and maintain the animation pipeline
  • Be versatile working with motion capture data, keyframe animation and manipulating animation content in the engine
  • Collaborate with Production and related departments to prototype new gameplay features
  • Participate in departmental meetings to share feedback while defining the look and feel of on-screen content
  • Contribute to R&D efforts to improve tools and evaluate new technologies
  • Deliver tasks on schedule and perform in-engine content reviews
  • Fix and support animation-related bugs
  • Mentor and support the animation team, with particular focus on less experienced members
  • Serve as the first line of defense on the content side when technical issues arise

Requirements

What you’ll need
  • More than 8 years of experience in video game development and experience on at least 3 AAA titles
  • Excellent communication and organizational skills
  • Strong understanding of game engines; knowledge of Unreal Engine 5 highly desirable
  • Excellent technical problem-solving and debugging skills
  • Solid fundamentals in body mechanics, posing and timing
  • Strong foundation in facial animation and performance acting
  • Keen sense of cinematic storytelling including camera language, performance and directed staging
  • Proficiency with 3D animation software (Maya, MotionBuilder, etc.)
  • Strong understanding of motion capture production workflows and ability to support the pipeline
  • Good understanding of Python/MEL/MaxScript or similar scripting systems is a plus
  • Positive attitude and strong understanding of the game development process as well as art/animation pipelines for PC and consoles
  • Experience managing outsourced content and proven ability to work with external teams and outsourcing partners
  • Portfolio / demo reel / website demonstrating your animation skills required

Benefits

Comp & perks
  • Career opportunities
  • Carefully selected benefits
  • Tools to explore and become the best version of yourself