
Product Designer
WalkMe™
full-time
Posted on:
Location Type: Hybrid
Location: Tel Aviv • 🇮🇱 Israel
Visit company websiteJob Level
Mid-LevelSenior
About the role
- Work with Product Managers to define, design and deliver amazing products.
- Design interactions for new features, applying existing design patterns and creating new ones, across our platforms.
- Create user journeys and product flows.
- Define users’ needs, motivation and pain points.
- Create Wireframes, from rough sketches to rich prototypes.
- Conduct a full design cycle from collecting inspiration through creating a pixel-perfect UI for all states and scenarios and deliver to development.
- Be part of a dynamic workplace where you'll collaborate with various product and engineering teams, locally and overseas.
- Working closely with global teams and stakeholders at SAP.
- Put yourself in the mindset of WalkMe users leveraging user research to better understand core and target users.
- Conduct usability tests to help inform design improvements.
- Stay up to date with industry trends to keep ahead of competitors.
Requirements
- 4+ years of experience in UX and UI design in product teams.
- Experience with Figma.
- Passion for design!
- Proficient in fundamental visual & interaction design principles.
- Understanding the product lifecycle from research through prototyping to design and usability testing.
- Team player who knows how to collaborate and brainstorm.
- High level of English – a must.
Benefits
- We provide you with the latest cutting edge tech to power your work while developing and advancing your career
- We recognize that you have a life outside the office. Whether it’s picking up the kids or taking some time off for yourself, we make sure you keep your work-life balance.
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
UX designUI designwireframingprototypingvisual design principlesinteraction design principlesusability testinguser researchproduct lifecycle
Soft skills
collaborationteam playerbrainstormingcommunication