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Voodoo

Senior Game Designer – Mob Control

Voodoo

Senior Game Designer for Mob Control at Voodoo, a leading mobile game company. Create and execute game features to enhance engagement and monetization.

Posted 7/27/2026full-timeRemote • 🇪🇸 SpainSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in gameplay design, player behavior analysis, and A/B testing to enhance engagement and monetization in mobile midcore games. Collaborates effectively with cross-functional teams to align design decisions with strategic goals and market dynamics.

Highest-signal resume keywords
Gameplay DesignPlayer Behavior AnalysisA/B TestingMobile Midcore GamesCommunication Skills

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Gameplay DesignMeta Feature DesignBalancingKPI AnalysisUser Flow DevelopmentEconomy Model DesignA/B Testing
Soft Skills
Strong CommunicationFlexibilityAbility to Absorb FeedbackSimplifying Complex Systems
Industry Keywords
Mobile Midcore GamesStrategy Games4X GamesPlayer EngagementMonetization

About the role

Key responsibilities & impact
  • Design features & systems: Create new core loops and meta systems to drive engagement, social dynamics, and monetization. Develop designs, user flows, and economy models, and propose A/B test ideas.
  • Collaborate across teams: Partner with product managers, engineers, and artists to bring features from concept to live release, aligning gameplay, UX, and visuals.
  • Leverage player insights: Analyze KPIs and player behavior to inform design choices and identify opportunities to boost retention, engagement, and IAP monetization.
  • Contribute to vision & strategy: Participate in defining the overall game vision, strategic direction, and long-term roadmap alongside product directors and studio leadership. Help shape priorities and ensure design decisions align with studio goals.

Requirements

What you’ll need
  • 5+ years of experience in mobile midcore games (strategy, 4X, or similar); 10+ years is a strong plus.
  • Proven track record in gameplay design, balancing, and meta feature design.
  • Strong communication skills, with a focus in creating clear, simple design documentation.
  • Ability to absorb and apply feedback from multiple sources with flexibility and no ego.
  • Skilled at simplifying and communicating complex systems.
  • Comfortable analyzing KPIs and player behavior to guide design decisions.
  • Passion for mobile midcore games and deep knowledge of market dynamics.

Benefits

Comp & perks
  • Best-in-class compensation
  • Other benefits according to the country you reside