Voodoo

Senior UI/UX Artist

Voodoo

full-time

Posted on:

Location Type: Remote

Location: Spain

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Job Level

Tech Stack

About the role

  • - Establish a high quality, scalable UI, from early concepts to final implementation.
  • - Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  • - Design high-quality 2D assets for menus, HUDs, buttons, icons, and other UI elements.
  • - Setup, integrate, and animate UI scenes in Unity.
  • - Collaborate with the Art Director to ensure consistency with the game's visual tone.
  • - Work with Game Designers to ensure UI supports gameplay and accessibility goals.
  • - Ensure technical feasibility and performance of UI assets on mobile devices.
  • - Iterate quickly based on team feedback and live user data.

Requirements

  • - Proven experience as a UI/UX Artist on shipped mobile games.
  • - Strong proficiency in Figma with experience building and maintaining component libraries.
  • - Strong Unity skills, with the ability to implement and troubleshoot UI setups directly in engine.
  • - Excellent 2D design and rendering skills, with a keen eye for visual hierarchy, composition, and readability.
  • - Demonstrated ability to build and follow a consistent UI visual language.
  • - Experience collaborating with cross-functional remote teams.
  • - Fluent in English.
Benefits
  • - Best-in-class compensation
  • - Other benefits according to the country you reside
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
UI/UX design2D designvisual hierarchycompositionreadabilityUI asset performancecomponent librariesUI visual languageanimationtroubleshooting
Soft Skills
collaborationteam feedbackadaptabilitycommunication