
Senior UI/UX Artist
Voodoo
full-time
Posted on:
Location Type: Remote
Location: Spain
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Job Level
Tech Stack
About the role
- - Establish a high quality, scalable UI, from early concepts to final implementation.
- - Create and maintain a comprehensive UI Style Bible and reusable component libraries.
- - Design high-quality 2D assets for menus, HUDs, buttons, icons, and other UI elements.
- - Setup, integrate, and animate UI scenes in Unity.
- - Collaborate with the Art Director to ensure consistency with the game's visual tone.
- - Work with Game Designers to ensure UI supports gameplay and accessibility goals.
- - Ensure technical feasibility and performance of UI assets on mobile devices.
- - Iterate quickly based on team feedback and live user data.
Requirements
- - Proven experience as a UI/UX Artist on shipped mobile games.
- - Strong proficiency in Figma with experience building and maintaining component libraries.
- - Strong Unity skills, with the ability to implement and troubleshoot UI setups directly in engine.
- - Excellent 2D design and rendering skills, with a keen eye for visual hierarchy, composition, and readability.
- - Demonstrated ability to build and follow a consistent UI visual language.
- - Experience collaborating with cross-functional remote teams.
- - Fluent in English.
Benefits
- - Best-in-class compensation
- - Other benefits according to the country you reside
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
UI/UX design2D designvisual hierarchycompositionreadabilityUI asset performancecomponent librariesUI visual languageanimationtroubleshooting
Soft Skills
collaborationteam feedbackadaptabilitycommunication