Voodoo

3D Artist – Portfolio Games

Voodoo

full-time

Posted on:

Location Type: Remote

Location: France

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Tech Stack

About the role

  • Create high-quality optimized 3D models, textures, and materials
  • Rigging and animation
  • Expertise in industry-standard tools such as Maya, 3ds Max, Blender, Photoshop and Z-Brush
  • Define and establish art production pipelines, ensuring consistency across all creative work.
  • Collaborate closely with the Art Director, and other teams to enhance project quality.
  • Stay involved in hands-on asset creation, providing leadership and direction when necessary.
  • Work effectively with other departments to make strategic decisions.
  • Oversee the implementation of 3D assets into Unity and apply optimization techniques.
  • Incorporate feedback from stakeholders into the art direction.

Requirements

  • Minimum 4 years of experience as a 3D artist or any other relevant experience in the gaming industry (strong focus on mobile gaming).
  • Ability to work in a team with good leadership skills and delegate work accordingly.
  • Ability to iterate and prototype quickly.
  • Excellent communication skills with team members of different departments.
  • Commitment to meeting deadlines without compromising quality.
  • Aligning the 3D art team's goals with the studio vision.
  • Passion for casual games and extensive knowledge of different game genres across all platforms.
  • Knowledge of the technical constraints relating to Unity engine and level editors.
  • Proactive attitude and strong work ethic to inspire others.
  • Excellent written and spoken English.
Benefits
  • Best-in-class compensation
  • Other benefits according to the country you reside
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
3D modelingtexturingrigginganimationoptimization techniquesasset creationprototyping
Soft Skills
leadershipcollaborationcommunicationteamworktime managementproactive attitudework ethic