
Lead Level Designer
Voodoo
full-time
Posted on:
Location Type: Remote
Location: Spain
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Job Level
Tech Stack
About the role
- Collaborating with our creative team to plan a level progression and difficulty curve aligned with both the player and business needs
- Using Unity and proprietary tools for hands-on designing of innovative and varied 3D levels that appeal to a global audience and showcase our unique gameplay & art style
- Eventually, scaling and managing the Level Design team, planning the workload & supervising the output quality of a small team of level designers, providing mentorship when needed
- Defining level design guidelines tailored to the needs of our game and audience
- Defining and iterating the specs of Level Design tools that improve the level design workflow and/or quality
- Keeping up-to-date documentation of all levels, level progressions and ongoing level-related AB tests
- Contributing actively with ideas for new game mechanics, level assets and level themes
- Working closely with our team of artists, animators, and programmers
- Testing and balancing levels and level progressions, taking into account player feedback and data.
Requirements
- At least 5 years of proven experience in Level Design for 3D games, with a portfolio demonstrating your ability to create engaging, fun levels
- Strong Unity knowledge
- Strong understanding of game design principles, particularly within the casual genre
- Experience, or a genuine interest, in leading and mentoring a team from the ground up
- Experience in continuous data-driven level balancing and tweaking
- Excellent problem-solving skills, with a creative approach to design challenges
- Strong communication skills, able to work effectively within a team and explain your ideas clearly.
Benefits
- Competitive salary and other benefits according to the country you reside.
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
Level Design3D game designUnitygame design principleslevel balancinglevel progressionlevel design workflowgame mechanicslevel assetslevel themes
Soft Skills
mentorshipproblem-solvingcreative thinkingcommunicationteam collaborationsupervisionplanningdocumentationidea contributionfeedback incorporation