Voodoo

Lead Level Designer

Voodoo

full-time

Posted on:

Location Type: Remote

Location: Spain

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Job Level

Tech Stack

About the role

  • Collaborating with our creative team to plan a level progression and difficulty curve aligned with both the player and business needs
  • Using Unity and proprietary tools for hands-on designing of innovative and varied 3D levels that appeal to a global audience and showcase our unique gameplay & art style
  • Eventually, scaling and managing the Level Design team, planning the workload & supervising the output quality of a small team of level designers, providing mentorship when needed
  • Defining level design guidelines tailored to the needs of our game and audience
  • Defining and iterating the specs of Level Design tools that improve the level design workflow and/or quality
  • Keeping up-to-date documentation of all levels, level progressions and ongoing level-related AB tests
  • Contributing actively with ideas for new game mechanics, level assets and level themes
  • Working closely with our team of artists, animators, and programmers
  • Testing and balancing levels and level progressions, taking into account player feedback and data.

Requirements

  • At least 5 years of proven experience in Level Design for 3D games, with a portfolio demonstrating your ability to create engaging, fun levels
  • Strong Unity knowledge
  • Strong understanding of game design principles, particularly within the casual genre
  • Experience, or a genuine interest, in leading and mentoring a team from the ground up
  • Experience in continuous data-driven level balancing and tweaking
  • Excellent problem-solving skills, with a creative approach to design challenges
  • Strong communication skills, able to work effectively within a team and explain your ideas clearly.
Benefits
  • Competitive salary and other benefits according to the country you reside.
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
Level Design3D game designUnitygame design principleslevel balancinglevel progressionlevel design workflowgame mechanicslevel assetslevel themes
Soft Skills
mentorshipproblem-solvingcreative thinkingcommunicationteam collaborationsupervisionplanningdocumentationidea contributionfeedback incorporation