Voodoo

UI/UX Artist

Voodoo

full-time

Posted on:

Location Type: Remote

Location: Remote • 🇫🇷 France

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Job Level

Mid-LevelSenior

About the role

  • Support the Art director in the ideation and execution of the game’s vision.
  • Design and implement a high-quality, scalable UI.
  • Develop and optimize UX flows of new and existing features.
  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  • Create high-quality 2D assets (menus, HUDs, buttons, icons, etc) and ensure optimal performance across mobile devices.
  • Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals.
  • Iterate quickly based on team feedback and live user data.
  • Propose creative ideas to boost player engagement and improve the user experience.

Requirements

  • 4+ years experience as a UI/UX Artist on shipped mobile games.
  • You must have experience designing in Figma.
  • Excellent design skills, with a keen eye for visual hierarchy, composition, and readability.
  • Experience with A/B testing interfaces or working with LiveOps features.
  • A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
  • Ability to design, document and execute a consistent UI visual language.
  • Experience collaborating with cross-functional remote teams.
  • Fluent in English.
Benefits
  • Best-in-class compensation
  • Other benefits according to the country you reside

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
UI designUX design2D asset creationA/B testingUI Style Biblecomponent librariesmobile game designvisual hierarchycompositionreadability
Soft skills
creativitycollaborationfeedback iterationplayer engagementaccessibility awareness
Alan

Product Designer

Alan
Mid · Seniorfull-time🇫🇷 France
Posted: 6 days agoSource: jobs.ashbyhq.com