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Voldex

Lead Software Engineer

Voldex

Lead Software Engineer at Voldex leading a team for Roblox game features and enhancements. Responsibilities include technical leadership, team mentoring, and game performance monitoring.

Posted 7/16/2026full-timeRemote • 🇨🇦 CanadaSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in Roblox game development, leading engineering teams to deliver high-quality features while balancing technical risks and business needs. Proficient in monitoring game performance and implementing improvements to enhance player experience.

Highest-signal resume keywords
Roblox Game DevelopmentTeam LeadershipTechnical JudgementPerformance MonitoringCross-Functional Communication

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Game Feature DeliveryPlanningEstimationImplementationQuality AssurancePost-Launch SupportCode Quality StandardsTechnical Trade-OffsLive Game SystemsBackend Systems
Soft Skills
MentoringCollaborationProblem-SolvingAccountabilityCommunication
Certifications & Qualifications
Bachelor’s Degree in CS/Software Engineering
Industry Keywords
Game DevelopmentPlayer ExperienceGame Performance MetricsCrash RatesFPSGame JamModdingMultiplayer SystemsEconomy SystemsProgression Systems

About the role

Key responsibilities & impact
  • Lead a small engineering team to deliver roadmap features predictably while balancing quality, velocity, technical risk, and business needs
  • Be accountable for the delivery of features owned by direct reports, ensuring work is well-scoped, estimated, sequenced, implemented, tested, merged, and released effectively
  • Own technical estimates produced by the team, ensuring estimates are realistic, account for dependencies and risks, and support reliable roadmap planning
  • Partner closely with product managers, producers, QA, design, art, and other stakeholders to align feature execution with business goals, player experience expectations, and technical constraints
  • Monitor game performance, live stability, crash rates, FPS, and post-release regressions; identify risks, escalate when needed, and drive action plans with the team
  • Set and enforce standards for code quality, maintainability, implementation, and review across the team
  • Mentor engineers on technical execution, code quality, player experience, Roblox/game platform constraints, and engineering judgment
  • Proactively improve game and feature quality by identifying opportunities to improve responsiveness, polish, stability, performance, and overall player experience
  • Collaborate with the manager and senior engineers to define technical initiatives, roadmap risks, operational improvements, and technical priorities for the game
  • Support people leadership responsibilities, including onboarding, structured feedback, performance documentation, growth planning, and identifying gaps against the levelling framework

Requirements

What you’ll need
  • 3–5+ years of Roblox game development experience
  • 1+ years of experience leading an engineering team of at least 3 people
  • Demonstrated mastery of Roblox game development
  • Shipped games or features on Roblox or similar platforms
  • Proven experience leading engineers through production feature delivery, including but not limited to: planning, estimation, implementation, QA, release, and post-launch support
  • Strong technical judgement with the ability to guide architecture, implementation patterns, code quality, and technical trade-offs across a team
  • Experience monitoring live game or product health through performance metrics, player feedback, incidents, regressions, crash rates, FPS, or related signals
  • Ability to coordinate release readiness, QA send-off, feature merges, incident response, and post-release follow-through
  • Strong cross-functional communication skills, with the ability to clearly explain priorities, risks, trade-offs, and technical expectations to product, design, QA, art, producers, engineers, and leadership
  • Ability to work hands-on when needed while remaining accountable for team-level delivery, quality, and operational outcomes
  • Nice to Have:
  • - Bachelor’s degree in CS/Software Engineering or equivalent experience working in a development team
  • - Game jam or modding experience
  • - Experience building or scaling live game systems (economy, progression, multiplayer systems)
  • - Familiarity with backend systems, services, or data pipelines
  • - Strong understanding of player experience design and gameplay feel

Benefits

Comp & perks
  • 💰 Competitive compensation - above-market salary + profit sharing + stock options
  • ⛳️ Retirement benefits - company contribution to your retirement plan (401k, RRSP, Pension), in Canada, UK and USA!
  • 🩺 Medical, dental, and vision benefits - depending on the country, there may be additional benefits (Life, ADD, etc…) such as Canada, UK and USA.
  • 🏖 Flexible PTO - vacations + Federal / Bank Holidays
  • 🌎 Remote First - we have always been remote and will remain that way including work from home/anywhere
  • 🎮 In-person get-togethers, virtual company-wide game events, Robux allowances, and so much more!
  • 🎓 Professional Development - Reimburse the costs of courses, materials, and anything to help further their training and growth
  • 🎉 Work with awesome people and impact millions of daily players