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Virtuos

C++ Tools Developer

Virtuos

C++ UE Tools Developer at Virtuos Studio designing and implementing tools for game development. Collaborating with global teams to deliver high-quality gaming projects.

Posted 7/23/2026full-timeRemote • 🇺🇦 UkraineMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in C++ development for PC/Console titles and proficiency in Unreal Engine, focusing on procedural content generation, tools design, and performance optimization. Capable of collaborating effectively with game designers and maintaining clean, scalable codebases.

Highest-signal resume keywords
C++ DevelopmentUnreal EngineProcedural Content GenerationBlueprintsVersion Control (Git, Perforce)

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
C++AlgorithmsData StructuresMemory ManagementMultithreadingDebuggingUI ProgrammingTools DesignPerformance OptimizationPipeline Automation
Soft Skills
Clear CommunicationAttention to DetailSelf-Management
Tools & Technologies
Unreal EngineBlueprintsGitPerforce
Industry Keywords
Game DevelopmentPC TitlesConsole TitlesModular ComponentsCollaboration with Design and Art Teams

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Design and implement robust tools, algorithms, and pipelines using UE Procedural Content Generation, C++, and Blueprints.
  • Collaborate with Game Designers to translate feature specs into modular, reusable tools and gameplay systems.
  • Maintain clean and scalable codebases - contribute to refactoring, debugging, and performance optimization.
  • Take ownership of assigned features and follow them through delivery and polish phases.

Requirements

What you’ll need
  • 4+ years experience in development of C++ PC/Console titles, 2+ years experience with Unreal Engine.
  • Solid fundamental C++ skills, algorithms and data structures, memory management, multithreading, debugging skills.
  • Understanding of Unreal Engine internal tooling and pipeline automation, engine systems, UI programming.
  • Solid knowledge of tools design: including UI, scalability, modular components, collaboration with design and art team members.
  • Good understanding of Blueprints, with the ability to switch between C++ and Blueprints as needed.
  • Experience with Unreal Procedural Content Generation is a solid plus.
  • Ability to self-manage small to mid-sized tasks and take responsibility for feature delivery.
  • Experience with version control tools (Git, Perforce) and collaborative development.
  • Clear communicator with attention to detail and polish.
  • English level: Upper-Intermediate or higher.

Benefits

Comp & perks
  • Medical insurance
  • Support for employees during blackouts to ensure uninterrupted work both in the office and remotely for employees outside the Kyiv region
  • The possibility of remote work and flexible schedule on corporate equipment
  • Opportunities to engage in corporate social responsibility (CSR) projects