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Virtuos

Unity Developer

Virtuos

Unity Developer for Virtuos Studio specializing in game development and content creation. Designing and developing modules, tools, and game features with a focus on performance and quality.

Posted 6/23/2026full-timeKyiv • 🇺🇦 UkraineMid-LevelSeniorWebsite

Tech Stack

Tools & technologies
AndroidFirebaseiOSUnity

About the role

Key responsibilities & impact
  • Design and develop general modules, shared systems, and common toolsets for studio-wide use;
  • Develop robust, scalable, and high-performance game features and systems using Unity and C#;
  • Research and implement technical solutions for complex development challenges faced by the team;
  • Create and maintain the team’s technical backlog, including refactoring initiatives, estimates, and technical reasoning;
  • Make technical decisions related to architecture, refactoring, optimization, and development approaches;
  • Build, improve, and optimize technical processes within assigned teams;
  • Improve and optimize the performance of existing codebases;
  • Maintain high standards of code quality, scalability, and maintainability;
  • Optimize code and assets to ensure the best possible performance across different platforms;
  • Collaborate with the team to identify technical risks, resolve blockers, and support stable project delivery.

Requirements

What you’ll need
  • 3+ years of professional experience in Unity game development;
  • Strong C# and OOP skills, including async/await, coroutines, generics, interfaces, and SOLID;
  • Good understanding of game development principles, game physics, and optimization;
  • Practical experience with ECS and architecture patterns such as MVC/MVP, DI, services, and Data-Driven approaches;
  • Experience with Unity asset loading workflows, including Addressables and Resources;
  • Experience with Firebase, IAP, Ads, and Unity Gaming Services;
  • Experience developing for Android, iOS, PC, and WebGL;
  • Ability to write clean, scalable, and performance-oriented code;
  • Strong problem-solving skills and attention to detail;
  • Proactive mindset and willingness to improve existing systems and processes;
  • English level: Upper-Intermediate or higher.
  • **Nice to have:**
  • Contributions to shipped game titles;
  • Experience with shaders, networking, AI, physics, or UI systems in Unity;
  • Familiarity with multiplayer networking and architecture;

Benefits

Comp & perks
  • Medical insurance
  • Support for employees during blackouts to ensure uninterrupted work both in the office and remotely for employees outside the Kyiv region
  • The possibility of remote work and flexible schedule on corporate equipment
  • Opportunities to engage in corporate social responsibility (CSR) projects

ATS Keywords

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Hard Skills & Tools
UnityC#OOPasync/awaitcoroutinesgenericsinterfacesSOLIDECSgame development principles
Soft Skills
problem-solvingattention to detailproactive mindsetcollaborationtechnical decision-makingoptimizationrefactoringcommunicationtechnical reasoningsupporting project delivery