
Technical Artist
Virtuos
full-time
Posted on:
Location Type: Hybrid
Location: Warszawa • 🇵🇱 Poland
Visit company websiteJob Level
Mid-LevelSenior
Tech Stack
Python
About the role
- Developing and refining tools and techniques for optimizing game assets, shaders, and environments within Unreal Engine or clients' proprietary engines;
- Optimizing existing content to enhance performance across multiple platforms while maintaining visual quality;
- Writing documentation for optimization workflows, tools, and best practices to support team efficiency and knowledge sharing.
Requirements
- Minimum of 4 years of experience in the game development or other CG industry;
- Minimum of 2 years of experience as a Technical Artist;
- Proficient in using Unreal Engine 4 or 5 or any other industry-leading game engine with a deep understanding of its art and rendering pipelines;
- Solid understanding of performance optimization techniques and best practices in game development.
- **Will be a plus:**
- Expertise in developing custom tools and scripts to enhance and streamline art workflows;
- Expertise in creating and optimizing shaders, materials, and visual effects for game environments;
- Experience in dealing with material creation & optimization (Master Materials, Material Functions, Material Layers, Material Collection Parameters);
- Environment asset pipeline knowledge (Displacement, Decimation Workflow, Modular Workflow, Texel Density, Collisions, Sculpting, UV's, Building Creations);
- Experience with world building systems (Landscape, RVT, Foliage, Procedural Foliage);
- Knowledge of at least one 3D modeling, texturing, and animation software, such as Maya, 3ds Max, ZBrush, Bllender and Substance Package;
- Scripting languages as Pyton, Vex, MEL and Maxscript;
- Experience with VFX software like Embergen or Niagara plugin in UE is a plus;
- Scripting skills like python, tooling (editor utility widget), excel, Houdini is a plus.
Benefits
- Flexible working hours
- Hybrid work culture
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
performance optimization techniquesshader creationmaterial optimization3D modelingtexturinganimationscripting languagescustom tools developmentvisual effectsenvironment asset pipeline