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Gameplay Animator – Senior/Lead
Velan Studios, Inc.Senior Gameplay Animator at Velan Studios crafting expressive animations for gameplay mechanics. Collaborating with teams to bring characters to life with innovative animation techniques.
Posted 5/7/2026full-timeTroy • New York • 🇺🇸 United StatesSenior💰 $80,000 - $120,000 per yearWebsite
Tech Stack
Tools & technologiesPython
About the role
Key responsibilities & impact- Help define and drive the game’s animation style with expressive, solid body mechanics that makes gameplay feel amazing.
- Take ownership of the full gameplay animation process, from rough prototypes to polished game performances.
- Drive in-engine development with excellent engine competency, including animation systems, state machines and other procedural animation techniques.
- Collaborate with designers and engineers to explore new ideas, solve tricky gameplay challenges, and push what’s possible through animation.
- Document tools and workflows.
- Mentor other animators, offering feedback, guidance, and support.
- Champion animation across the studio — always pushing for clarity, responsiveness, and that breath of life within every press of a button.
- Project Lead role based on project*
Requirements
What you’ll need- 7+ years of professional experience animating for games, with a focus on gameplay.
- A standout demo reel that shows clear body mechanics, timing, and personality.
- Expert in Maya or equivalent 3D animation software.
- Hands-on experience working in-engine, with focus on general state machine structures.
- Proactive and self-directed, with a good sense of when to explore and when to get things done.
- Able to effectively communicate technical needs and issues to Engineering/Tech Art/Design.
- Above all, deeply curious and passionate about creating responsive, character forward animation that makes gameplay feel amazing.
- Experience leading small animation teams or driving animation direction
- Reel should include game or engine captures of your animations in gameplay context.
- Familiarity with motion matching, procedural animation, or other modern runtime techniques.
- Generalist skills in modeling, rigging, or related areas.
- A passion for game design and how animation supports player feedback, pacing, and readability
- Experience with motion capture.
- Basic scripting or tool-building experience (Python, MEL, or similar) to streamline workflows or prototype ideas.
Benefits
Comp & perks- potential annual bonuses (though they are not guaranteed)
- health, dental, vision, life, and disability insurance
- a retirement savings plan
- paid holidays
- flexible time-off benefits
ATS Keywords
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Hard Skills & Tools
3D animationgameplay animationbody mechanicsstate machinesprocedural animationmotion matchingriggingmodelingscriptingPython
Soft Skills
proactiveself-directedcommunicationmentoringcollaborationcuriositypassionleadershipproblem-solvingfeedback