
Technical Artist
UserWise
full-time
Posted on:
Location Type: Remote
Location: Serbia
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About the role
- Act as the primary bridge between the Art and Engineering teams, ensuring the seamless integration of all art assets, including 2D, 3D, and animation into the Unity game engine.
- Architect, document, and maintain the art asset creation and export pipelines.
- Develop custom tools, scripts, and automation to empower artists and streamline tasks.
- Proactively identify, diagnose, and resolve technical art bottlenecks.
- Maintain an optimal balance between visual quality and performance across all target mobile devices.
- Design, create, and implement high-quality, performant visual effects to enhance visual fidelity.
- Collaborate across disciplines to troubleshoot and solve complex creative and technical issues.
- Develop and maintain custom shaders, materials, and lighting setups within Unity.
- Create clear, up-to-date documentation on technical art standards and best practices.
Requirements
- 3+ years of professional experience as a Technical Artist in the game development industry.
- Expert proficiency with Unity and its rendering pipelines, including a deep understanding of the engine's profiler, memory management, and build processes.
- Expertise in creating, optimizing, and maintaining real-time Visual Effects (VFX), with a focus on performant particle systems (e.g., Shuriken, VFX Graph) and complex, stylized effects for mobile devices.
- Strong programming/scripting skills (C#, Python, or similar) for creating editor tools, custom art pipelines, and workflow automation.
- Proficiency in writing and optimizing custom shaders (using HLSL/GLSL or visual node-based editors) that achieve specific visual targets while adhering to strict mobile performance budgets.
- A comprehensive understanding of 3D art content creation tools (e.g., Blender, Maya) and the technical requirements for exporting assets (rigs, meshes, texture maps) into the game engine cleanly.
- In-depth knowledge of mobile platform constraints (iOS and Android) regarding asset size, texture compression, draw calls, and memory consumption.
- Exceptional communication skills and a proven ability to work as a translator and collaborator between technical engineering teams and creative art teams.
Benefits
- Market competitive, tax-free USD salaries
- Paid Time Off
- Performance Bonus
- Annual Performance Reviews
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
UnityVisual Effects (VFX)C#PythonHLSLGLSL3D art content creationcustom shadersperformance optimizationart asset pipelines
Soft Skills
communicationcollaborationproblem-solvingdocumentationcreativitytechnical translationteamworkproactive identificationdiagnosisresolution