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The Walt Disney Company

Principal Product Designer – AR/VR/XR

The Walt Disney Company

. Lead and inspire a small team of designers through early-phase generative research, concept discovery, rapid prototyping, and iterative design for XR and spatial computing experiences .

Posted 4/21/2026full-timeSanta Monica • California • 🇺🇸 United StatesLead💰 $167,700 - $224,900 per yearWebsite

About the role

Key responsibilities & impact
  • Lead and inspire a small team of designers through early-phase generative research, concept discovery, rapid prototyping, and iterative design for XR and spatial computing experiences
  • Define the product strategy and user experience vision for Disney+ on XR platforms, collaborating with PM, Engineering, and Research partners
  • Translate abstract product concepts into spatial systems, gestures, and storytelling-driven interfaces
  • Drive alignment across product, engineering, and executive stakeholders through storytelling, clear design documentation, and product vision presentations
  • Establish high standards of visual and interaction design craft that can evolve with emerging technologies
  • Champion accessibility, inclusivity, and user comfort in immersive environments
  • Mentor designers and foster a culture of confidence, accountability, and continuous learning
  • Partner with the DesignOps and Design Systems teams to evolve shared tools, processes, and libraries for immersive design
  • Stay close to users through research and experimentation, helping define what “watching” means in 3D, spatial, and mixed-reality contexts

Requirements

What you’ll need
  • 10+ years of experience designing for consumer products or platforms
  • At least 2 years exploring XR/VR/AR or spatial interfaces
  • Bachelor’s degree and/or equivalent work experience
  • Proven ability to lead design strategy and execution from concept to launch in cross-functional environments
  • A portfolio demonstrating strong UX systems thinking, visual excellence, and interaction design across screen-based and emerging interfaces
  • Experience guiding or managing teams of mid-to-senior designers
  • Expert knowledge of user-centered design, prototyping, and storytelling techniques
  • Deep understanding of design for 3D environments, spatial ergonomics, or immersive interaction paradigms
  • Strong communication and presentation skills, with the ability to drive alignment across disciplines
  • Comfort navigating ambiguity and turning new technology opportunities into human experiences

Benefits

Comp & perks
  • A bonus and/or long-term incentive units may be provided as part of the compensation package
  • full range of medical, financial, and/or other benefits, dependent on the level and position offered

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills & Tools
UX designprototypinguser-centered designinteraction designspatial design3D environmentsstorytelling techniquesdesign strategydesign systemsdesign documentation
Soft Skills
leadershipmentoringcommunicationpresentation skillscollaborationaccountabilityconfidencecontinuous learningstorytellingnavigating ambiguity
Certifications
Bachelor's degreeequivalent work experience