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Animator – Mid-Senior
thatgamecompanyAnimator responsible for creating and implementing animations for games at a gaming company. Collaborate with multiple departments to ensure animations enhance gameplay.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in animation principles and software proficiency, with a strong ability to collaborate across departments to implement and test game assets effectively. Skilled in using Autodesk Maya and version control software to create and manage animation assets for game development.
Highest-signal resume keywords
Autodesk MayaAnimation PrinciplesPerforce Version ControlUnreal EngineUnity Engine
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
In-Game AnimationAsset ExportingPre-Vis Style AnimationsTesting Game AssetsAnimation Implementation
Soft Skills
Excellent CommunicationCollaboration Skills
Tools & Technologies
VS CodeFigmaGoogle SuiteJiraConfluenceSlackSync SketchPhotoshopPremiere
Industry Keywords
Game DevelopmentFilm AnimationTV Animation
Tech Stack
Tools & technologiesUnityUnreal Engine
About the role
Key responsibilities & impact- Hand keying in-game animation assets for humanoid and quadrupeds in Autodesk Maya and exporting assets using Maya’s game exporter
- Submission of assets using Perforce version control software
- Implement animations into the proprietary game engine
- Testing to ensure game assets are working correctly in-game
- Pre-vis style animations for proof of concepts to be used as visual representations of gameplay ideas and intentions
- Collaborate closely with other departments to achieve goals and solve problems. These departments may include Engineering, Gameplay, Visdev, Tech Anim and 3D Art
Requirements
What you’ll need- Experience: Minimum 3 to 5 years professional experience in animation - film, tv and or game dev.
- Animation Principles: Strong understanding of foundational animation principles (e.g., squash and stretch, anticipation, follow-through)
- Software proficiency: Autodesk Maya.
- Software Experience: Perforce, VS Code, Unreal Engine, Unity Engine, Figma, Google Suite, Jira, Confluence, Slack, Sync Sketch, Photoshop, and any kind of film editing software such as Premiere.
- Excellent communication and collaboration skills with the capability to explain concepts and ideas to animators as well as non-animators.
Benefits
Comp & perks- Paid Time Off, Holidays, and Two Weeks Winter Break
- Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in.
- Pet Insurance for those who need it too.
- Compassionate leave for employees who needs to take care of their family members
- Pre-tax wellness stipend
- Pre-tax work from home stipend
- Access our savings plan (401K program) with company match
- Mental health resources including Headspace membership and Employee Assistance Program (CCA)
- Discount portal for everyday goods and services
- Employee inclusive and diversity initiatives such as Grow Together
- Support for personal professional development