That's No Moon

Senior Gameplay Animator – Project Hire

That's No Moon

full-time

Posted on:

Location Type: Remote

Location: United States

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Salary

💰 $120,000 - $145,000 per year

Job Level

About the role

  • Create and implement detailed animations for player driven combat actions as well as AI, utilizing motion capture data and cutting-edge motion matching technology to ensure realistic and fluid performance.
  • Collaborate closely with key departments including Design, Engineering, Tech Art, and Motion Capture
  • Be proactive troubleshooting animation workflows, rigging and pipeline issues
  • Assist in establishing standard methodologies in animation
  • Participate in motion capture shoots when needed

Requirements

  • Proven experience in animation for AAA games, with a strong portfolio showcasing player initiated combat and motion capture work.
  • Expert knowledge of Maya and working with Motion Capture
  • Ability to translate complex design requirements into high-quality, functional animations.
  • Experience and ability to integrate gameplay animation in engine
  • Strong collaborative skills and experience working with cross-disciplinary teams.
  • Passionate about games and the enthusiasm to make the best!
Benefits
  • medical
  • dental
  • vision
  • 401(k) matching
  • flexible PTO
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
animationmotion captureriggingpipeline troubleshootinggameplay animation integrationMayamotion matching technologystandard methodologies in animationAAA games experienceportfolio development
Soft Skills
collaborative skillsproactive problem-solvingcross-disciplinary teamworkcommunicationenthusiasm for games