That's No Moon

Senior Technical Game Designer – Project Hire

That's No Moon

full-time

Posted on:

Location Type: Remote

Location: United States

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Salary

💰 $125,000 - $165,000 per year

Job Level

About the role

  • Creating new mechanics, systems, event scripting, and interactive objects.
  • Design, prototype, and implement gameplay systems from the ground up.
  • Work with engineering, animation and design teams to implement content.
  • Plan out and prioritize your development schedule.

Requirements

  • Extensive knowledge of Unreal engine and Blueprints.
  • Experience with text based scripting and programming languages (eg. XML, PERL, C++)
  • Knowledge of and interest in the type of game we are making.
  • Knowledge of art packages such as Maya, Max, and the Adobe suite a plus.
Benefits
  • medical
  • dental
  • vision
  • 401(k) matching
  • flexible PTO
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
Unreal EngineBlueprintsXMLPERLC++gameplay systems designevent scriptinginteractive objectstext-based scriptingprototyping
Soft Skills
collaborationplanningprioritization