
QA Analyst – Narrative
Testronic
contract
Posted on:
Location Type: Remote
Location: Poland
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About the role
- - **Feature QA **
- - **Execute manual testing for all gameplay features**, validating functionality, performance, and player experience.
- - **Conduct regression, integration, and exploratory testing** to ensure stability across builds.
- - **Document, track, and prioritize issues in JIRA, providing clear and actionable feedback to developers and designers. **
- - **Maintain detailed and up-to-date test cases and plans** for all pod content.
- - **Narrative QA **
- - **Story Development Support:** Review and validate Story Documents, Outlines, Breakdowns, Capsules, and Scripts for narrative consistency and logic.
- - **Character & World Documentation: **Assist with QA passes on Character Bios, Story Bibles, Character Bibles (with Art), **and Style Guides (with Design)** to ensure alignment between writing, design, and art.
- - **Narrative Tools & Systems: **Test Narrative Design Documentation, Feature Wrappers, Narrative Design Specs,** Presentation Decks** for completeness and cross-discipline clarity.
- - **Implementation Testing: **Validate Narrative Mission Flows, 4X Branching Missions, ARPG Branching Quests, Dialogue, Objectives, and Script Implementation for correct triggers, progression logic, and localization integration.
- - **Player-Facing Copy QA: **Ensure quality and tone consistency for in-game text including Character, Ship, Building, and Location Descriptions, Asset Naming, and Ancillary text (Modals, Strings, Push Notifications).
- - **Narrative-as-a-Service Support: **Collaborate with live-ops and content pods to QA ongoing narrative updates and Pod Support content.
- - **Cinematic & VO Support:** Assist with **Cutscene Blocking, Barks, Walk & Talks, and Voiceover Direction verification (e.g., line delivery, text/audio sync, timing)****
Requirements
- - **2+ years of QA experience within narrative-driven or content-heavy game projects**, with a strong focus on story validation, dialogue systems, or branching content.
- - **Deep understanding of narrative structure, story logic, and character consistency**, with the ability to identify pacing, continuity, or tonal discrepancies across multiple narrative assets.
- - **Familiarity with narrative tools and pipelines, including script editors, dialogue trees, localization systems, and in-engine narrative implementation** workflows.
- - **Hands-on experience testing branching missions or quests, ensuring progression logic, objective triggers, and player-choice outcomes function as intended.**
- - S**trong attention to grammar, tone, and style, with the ability to maintain consistent narrative voice across in-game text, descriptions, and UI copy. **
- - E**xperience working with localization and VO pipelines**, verifying text/audio synchronization, subtitle accuracy, and language integration.
- - **A passion for storytelling in games and an eye for narrative detail,** ensuring every piece of dialogue, text, and cinematic moment supports the player experience.
Benefits
- - Full-time contract.
- - Medical healthcare
- - Multisport card.
- - Stable employment and professional growth in an international environment.
- - Informal and casual work atmosphere, far from corporate standards.
- - Friendly and open-minded teams.
- - Chillout areas with free fruits and drinks, arcades, gaming consoles, and board games.
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
manual testingregression testingintegration testingexploratory testingnarrative designlocalization integrationbranching missionsdialogue systemsstory validationgrammar and style consistency
Soft Skills
attention to detailcollaborationcommunicationproblem-solvingcritical thinkingorganizational skillsfeedback deliverynarrative consistencypacing identificationtonal consistency