
Technical Design Intern
Sunblink
contract
Posted on:
Location Type: Remote
Location: Colorado • United States
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Salary
💰 $25 per hour
Job Level
Tech Stack
About the role
- Your primary responsibility will be to use existing pipelines, processes and tools to create game ready assets.
- Plan and implement events and quests from start to finish, taking written content and turning it into tasks and cutscenes in Unity using in-house tools
- Create and modify existing scenes and interactable objects to facilitate new content
- Design and implement new activities such as obstacles, puzzles, or even full mini-games
- Help review existing content and update it for better usability
Requirements
- Skills in narrative development, scenario design, level design, and camera placement
- Familiarity with implementing content in Unity (ex. scene, prefab, and ScriptableObject editing)
- Experience with scripting in C#
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
narrative developmentscenario designlevel designcamera placementUnityC#scene editingprefab editingScriptableObject editinggame design