Streamline Studios

3D Environment Artist

Streamline Studios

contract

Posted on:

Location Type: Remote

Location: Remote • 🇲🇾 Malaysia

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Job Level

Mid-LevelSenior

Tech Stack

Assembly

About the role

  • Help create stunning and immersive game worlds
  • Collaborate closely with designers and other artists to bring concepts to life
  • Ensure environments are visually captivating and optimized for performance

Requirements

  • Strong artistic eye and proficiency in 3D modeling, texturing, and lighting
  • Experience with industry-standard software such as Maya, Blender, or 3ds Max
  • A passion for gaming and an understanding of gameplay mechanics
  • Demonstrate at least one (1) additional competency at Production-ready proficiency, or two (2) additional competencies at beginner-level: Hard-surface modelling, Set-dressing / level assembly, Lighting, VFX, Shader creation, Substance Designer texture creation, Organic sculpting, adaptation to clients proprietary engine & workflow, Zbrush, UE Blueprints/Scripting
Benefits
  • Freelance/contract basis with expectations defined by agreed scopes, timelines, and deliverables

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
3D modelingtexturinglightinghard-surface modelingset-dressinglevel assemblyVFXshader creationSubstance Designerorganic sculpting
Soft skills
artistic eyecollaborationcreativity