
3D Environment Artist
Streamline Studios
contract
Posted on:
Location Type: Remote
Location: Remote • 🇲🇾 Malaysia
Visit company websiteJob Level
Mid-LevelSenior
Tech Stack
Assembly
About the role
- Help create stunning and immersive game worlds
- Collaborate closely with designers and other artists to bring concepts to life
- Ensure environments are visually captivating and optimized for performance
Requirements
- Strong artistic eye and proficiency in 3D modeling, texturing, and lighting
- Experience with industry-standard software such as Maya, Blender, or 3ds Max
- A passion for gaming and an understanding of gameplay mechanics
- Demonstrate at least one (1) additional competency at Production-ready proficiency, or two (2) additional competencies at beginner-level: Hard-surface modelling, Set-dressing / level assembly, Lighting, VFX, Shader creation, Substance Designer texture creation, Organic sculpting, adaptation to clients proprietary engine & workflow, Zbrush, UE Blueprints/Scripting
Benefits
- Freelance/contract basis with expectations defined by agreed scopes, timelines, and deliverables
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
3D modelingtexturinglightinghard-surface modelingset-dressinglevel assemblyVFXshader creationSubstance Designerorganic sculpting
Soft skills
artistic eyecollaborationcreativity