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3D Props Artist – Legendary AAA Stylized Project
Sperasoft3D Props Artist at AMC Studio creating vibrant, stylized assets for AAA games. Collaborating with a passionate team to develop high-quality game environments in Bucharest, Romania.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in 3D modeling, sculpting, and texturing using industry-standard software, with a strong ability to create high-quality game assets while collaborating effectively within a team environment.
Highest-signal resume keywords
3D ModelingSculptingTexturingUnreal Engine3ds Max
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
3D ModelingSculptingTexturingPolygon ManagementTexture Budgeting
Soft Skills
Good Communication SkillsTeam-Player AttitudeSelf-MotivationAbility to Receive Feedback
Tools & Technologies
3ds MaxMayaZbrushPhotoshopUnreal Engine
Industry Keywords
Game AssetsHigh Polygonal ModelsEnvironment ComponentsArtistic Abilities
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Develop, maintain, and create both: high polygonal models and real-time game assets (mainly hard-surface) matching (or exceeding) project and studio standards
- Work with Lead Artists to ensure timely completion of game assets
- Communicate regularly with the Lead Artist regarding the status of current tasks
- Obtain Lead Artists guidance and approval as required to advance tasks
- Continue to refine artistic abilities and learn new software packages and / or in-house tools
- Contribute to the team-oriented environment
Requirements
What you’ll need- 2+ years of working experience as a 3D Props Artist
- Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio
- Ability to create interesting, detailed and visually appealing props
- Be proficient with the software packages and tools of the games industry
- Experience with Unreal Engine
- Excellent understanding of form, shape, structure and silhouette with regard to modeling
- Experience with managing polygon count and texture budgets
- Sculpting skills
- Ability to receive constructive feedback
- Self-motivation, good communication skills, and a great team-player attitude
- Good English communication and writing skills
Benefits
Comp & perks- Competitive remuneration
- Projects aligned with your expertise and interests
- Collaboration with industry leaders on AAA titles
- Professional growth opportunities
- Flexible work arrangements
- An environment dedicated to diversity and inclusion