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Sperasoft

3D Environment Artist – Legendary AAA Stylized Project

Sperasoft

3D Environment Artist creating high-quality level art and props for a legendary AAA stylized gaming project. Collaborating with a passionate team at Sperasoft for major global publisher.

Posted 6/1/2026full-timeRemote • 🇵🇱 PolandJuniorMid-LevelWebsite

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Create modular level art assets and props from scratch.
  • Create, trim sheets, tileable and unique textures, and effectively combine them to create high-quality assets.
  • Optimize assets for different platforms, including creating LODs and collisions

Requirements

What you’ll need
  • Strong ability to create, trim sheets, tileable and unique textures, as well as combine them effectively. In this position, you will primarily be creating assets from scratch rather than placing them on the map.
  • Strong modeling background, ideally in a variety of styles. Ability to manually adjust weighted normals for assets.
  • Strong knowledge of baking and texturing with tools such as Marmoset, Substance Painter, and Designer. Ability to seamlessly bake assets made of multiple parts.
  • Strong Maya experience is a plus.
  • Ability to work with Unreal Engine 5.
  • 2 years of professional experience in the video game industry building architecture and props.
  • A passion for creating games and the ability to learn quickly will be a plus.

Benefits

Comp & perks
  • Medical Care package
  • MyCafeteria system - including Multisport card and more
  • Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
  • English or Polish language classes
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines
  • Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
modular level art creationtexture creationtrim sheetstileable texturesLOD creationcollision creationmodelingweighted normals adjustmentbakingtexturing
Soft Skills
ability to learn quicklypassion for creating games